Beleth Revulsion, Female Tiefling [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a green and brown robe with the hood down. She is bristling with hidden weapons, mostly hand crossbows and hammers. She keeps her dark red hair in a pixie cut. Her half smiles and silver eyes are beguiling and draw you in.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born blind and as such lacked many opportunities for work. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is terrified, and will act out of fear; and she is a bit of a kleptomaniac
Flaws: Fearful, Disease. Bonds: Criminal record, Attractive, Nature. Occupation: Locksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 13)
Armor Class 9
Hit Points 34 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 200 pp. Deep green spinel (150 gp). Tiger eye turquoise (7 gp). Sardonyx (40 gp). Chalcedony (40 gp). Deep blue spinel (1500 gp). Rock crystal (40 gp). Fire opal (1400 gp). Chrysoprase (40 gp). White opal (1400 gp). Deep blue spinel (1500 gp). 1 Minor magic item.
Nimble On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in an above average manner. He keeps his brown fur in a flapper bob. His eyes, though not visible through his cowl, are blue.
Personality: Nimble is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Stableman profession.
History: He comes from a rich western family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: He has money and likes to spend it; and he loathes his own lifestyle
Flaws: Depressed. Bonds: Attractive, Job, Rich, Family. Occupation: Junk Dealer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +7
Possessions: Just what you see.
Aust Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. His black hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He receives visions of the future at random moments
History: From birth he was tutored by a cruel and relentless mentor. His divine abilities were realized during a raid on his village. Since then, he has sought to make the best of life.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Poor, Mentor. Occupation: Courier
Voice: Soft and melodious
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
Possessions: Freshwater pearl (11 gp).
Aasathra Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a black tunic with white highlights, and long green pants that bunch up around her shoes. She is muscular with a powerful set of arms. Her silver crest is long and unkept. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Sold as a small child to a slaver, Aasathra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Assassin again.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 70 pp. Banded agate (9 gp). 1 Minor magic item.
Barbena Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'9" and wears a grey vest and prefers white and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her left hand appears badly burned and disfigured. She has slicked back golden hair. Her blue eyes are passionate and lively.
Personality: She is witty, but her monotone delivery comes off as unnerving Energy wise she seems alert and responsive.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Rich. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon.
Patrick Bristol, Male Human [Permalink]
Personal [hide]
Description: This man wears baggy brown pantaloons and a blue scarf, and sports empty pouches on his belt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.
Motivation: He's in love; and he's attracted to the pc
Flaws: Insomniac. Bonds: Guardian, Adventurer, Job, Has a crush. Occupation: Shipwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 73 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 9000 sp. Iolite (70 gp). Coral (80 gp).
Ahrim Poetry, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is slicked back into a classic pompadour. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels kind of lost in life; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Depressed. Bonds: Criminal record, Immigrant. Occupation: Bowyer
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 11)
Armor Class 11
Hit Points 62 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 29000 sp.
Tomph Richie, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her blonde hair is kept up in a ponytail inside a small hat. Her fierce violet eyes like to dwell on things.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is lazy, self-centered, vain, and jealous.
History: She was born in the south, but her parents moved at a very young age to the east. Her mother was a soldier and died while she was still young. Tomph was left her mother's suit of armor and trained in its use and care. She left for the south, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army; and marry her sister to traveling adventurers
Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Immigrant, Military. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Isabella Tatum, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is generally well dressed albeit a few years behind the times. Her blonde hair is braided into rings. She has green eyes.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born to a Miner, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Cartwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by illithids. Isabella was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Revenge; and someone believes her a fraud
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Enemies, Poor. Occupation: Cartwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 10)
Armor Class 10
Hit Points 27 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +3
Possessions: 80 pp.
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