Nuraval Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'3" and wears loose pants and a collared shirt complete with sweater beneath his coat. His right hand appears badly burned and disfigured. With bright golden hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Nuraval was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.
Motivation: Expand his business; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Fletcher
Voice: Pirate accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 7000 cp.
Susannah Shirley, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her long golden hair is drawn into a two foot long braid. She wears a mask on her face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: From birth she was tutored by a cruel and relentless mentor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Performer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Criminal record, Mentor. Occupation: Performer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 80 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +5
Possessions: 900 gp. Gold dragon comb with red garnet eye (600 gp). Silver comb with moonstones (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Black velvet mask with numerous citrines (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrick Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'1" northern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is long and unkept. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He is greedy.
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Enemies, Military. Occupation: Seamstress
Voice: Whispers
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Undercommon, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Adelaide Harley, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. She is bald on top and has large chestnut tufts of hair around her ears. Her otherwise smooth face is marked with small tiny scars.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is able to fit into much smaller and tighter spaces than normal.
History: Adelaide was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants her found.
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Poor, Immigrant. Occupation: Fisher
Voice: Whispers
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 360 gp.
Mishann Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is dressed in earthy colors with a black and white handkerchief worn on her left side. Her black crest is knotted and matted. Her fierce gold eyes like to dwell on things.
Personality: She has a massive crush on the younger sibling of the Junk Dealer who has hired her part-time. Further she is a bit of a stoner and is frequently out of it.
History: Mishann lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To settle down with her crush; and wishes to resurrect an old love
Flaws: Addict. Bonds: Has a crush, Family, Adventurer, In love. Occupation: Junk Dealer
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp.
Vonana Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many black ritualistic tattoos. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her moppish black hair is in a traditional bowl cut. Her eyes are brown and catlike.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Map Maker and was forced into it by her family.
Ideals: Extrovert. Bonds: Family, Immigrant. Occupation: Map Maker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 20 pp. Deep green spinel (140 gp). Onyx (20 gp). Eye agate (12 gp). 1 Half-Plate.
Odo Compton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has no hair. His brown eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 500 gp. Sard (20 gp). Silver pearl (130 gp). Smoky quartz (20 gp). 1 Breastplate.
Keyleth Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright chestnut hair. Her gray eyes dart from person to person to random spaces in the air.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. She has recently gotten a pet goose that steals things from people.
Motivation: She is a bit of a kleptomaniac; and a deep hatred of dire rats
Bonds: Poor, Criminal record, Enemies, Military, Immigrant. Occupation: Guard
Voice: Australian accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnoll, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 3000 cp. Moss agate (15 gp). 1 Everburning torch. 1 Smokesticks. 7 Acid flasks. 4 Antitoxin.
Horza Woods, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. He carries a battered flail and tarnished pickaxe as well. His blonde hair has been sun bleached extensively. His amber eyes lackadaisically let the world flow into them.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can't help but pocket interesting objects he comes across
History: He was born in the east. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is a bit of a kleptomaniac.
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Criminal record, Immigrant. Occupation: Engraver
Voice: Aggressive tone
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 500 sp. 1 Silk rope.
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