Pirithin Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a white and green robe with the hood down. His white hair and beard is wavy and long. His violet eyes dart from person to person.
Personality: Overbrimming with self-confidence, Pirithin isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Butcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his absent mother
Ideals: Impeccable, Justice. Bonds: Mentor, Family, Criminal record. Occupation: Doctor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 9)
Armor Class 12
Hit Points 42 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Infernal, Terran
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1800 gp.
Lewis Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy yellow suit, and carries hand crossbows. He keeps his silver hair in a pixie cut. He has a tattooed face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is an amazing painter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with unlife at a very young age, Lewis has worked very hard to control his curse. He has since lost track of the people in his past.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Criminal record, Family. Occupation: Performer
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Tatyan Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'3". She prefers to wear green clothing when she does not wear armor. Her black crest is still thick. She has several tiny ruby earrings on each ear.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Tatyan took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is unsatisfied with her job; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Flaws: Emotional. Bonds: Rich, Job, Adventurer, Family. Occupation: Bather
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 9 (-1) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Undercommon, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 100 gp. Smoky quartz (30 gp). 1 Minor magic item.
Markosian Gift, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses well, wearing green shirts, loose pants, and blazers most of the time. She carries with her a set of shortbows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She wears a colorful flower in her purple hair. Her black eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of herself, she believes she is the best Mortician born in the past three hundred years. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She got into the Mortician business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Seeks redemption.
Ideals: Fighting, Justice. Bonds: Attractive, Job, Criminal record. Occupation: Mortician
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 75 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1400 gp. Deep green spinel (110 gp). Chrysoberyl (110 gp). Alexandrite (600 gp).
Skûn Fawcett, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears black leather gloves, a black jacket, and tight pants. He keeps his blonde hair in a pixie cut. His blue eyes have a joyful gleam in them most of the time.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich southern family. A few years later when the west was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Adventurer, Rich, Immigrant. Occupation: Unemployed
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 8 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 4000 sp.
Bhevek Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a red vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large silver tufts of hair around his ears. His eyes are green and beady.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Dilettante
Voice: Indian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 43 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +5
Possessions: 6000 sp.
Dondon Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his chestnut hair in a flapper bob. He has blue eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.
History: He was born to loving parents in a slum to the south. Dondon was born on a far southern desert where he grew up under the tutelage of his father, an expert Gardener. He left for the south, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and he has passion for adventuring and risk
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Gardener
Voice: Aggressive tone
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 22 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnome, Draconic
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.
Anbera Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears dark leathers with embroidery. She is an epitome of beauty. Her brown hair is cut short. This amber eyed easterner is not easily forgotten.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Sold as a small child to a slaver, Anbera was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her mother and her sister before her, after school she went straight into learning to become a Sailor. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Flaws: Shy, Depressed. Bonds: Attractive, Job, Mentor. Occupation: Sailor
Voice: Shortens vowels
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 cp. 1 Disguise kit.
Zog Shipley, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. His silver hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.
History: When he was but 8 years old his parents immigrated from the south. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zog fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting, Joker, Gifted. Flaws: Insomniac, Hedonist. Bonds: Immigrant. Occupation: Painter
Voice: Aggressive tone
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 11 (+0) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
