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NPC Generator

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Advanced [show]


Purah Cryptic, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she tends to wear a large black jacket. Her blue hair is still thick. Her white eyes are slightly larger than normal.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Purah is combative with any and all who dare try her patience in the slightest.

History: Born in the south to a Butcher, Purah learned a great deal about her mother's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Expand her business; and she is terrified, and will act out of fear

Ideals: Justice. Flaws: Fearful. Bonds: Job, Mentor, Guardian. Occupation: Butcher

Voice: French accent

Attributes [hide]

Purah Cryptic, Female Tiefling Wizard 2
Medium (4'11") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Aquan, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 3000 cp. Tourmaline (160 gp). Lapis lazuli (9 gp).


Social Check DCs


Arnold Beitz, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Actor. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His auburn hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich southern family. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Disease. Bonds: Job, Rich, Immigrant, Adventurer. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Arnold Beitz, Male Human Warlock 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Aquan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 130 gp. Eye agate (13 gp).


Social Check DCs


Vaina Jordan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her hair is auburn and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She speaks before she thinks and is too direct. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Farmer father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Regain custody of her son; and an old rival family wants her found

Flaws: Impulsive, Disease, Insomniac. Bonds: Attractive, Family. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Vaina Jordan, Female Half-Elf Rogue 1
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)9 (-1) 11 (+0)4 (-3)
Skills Athletics +1, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 4000 cp.


Social Check DCs


Three Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a pastel poncho over his likewise colored trousers and shirt. His fur is cut close to his head. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Three is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Three was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Extrovert. Bonds: Immigrant, Attractive, Adventurer, Poor. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Three Mirror, Male Tabaxi Sorcerer 11
Medium (6'5") Tabaxi, Chaotic Good (CR 11)
Armor Class 11
Hit Points 30 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: Solid gold idol (700 gp). An abacus with copper, silver and gold markers (70 gp). Solid gold idol (700 gp). Silver comb with moonstones (100 gp). Gold and ruby ring (4000 gp). Solid gold idol (700 gp). 1 Minor magic item.


Social Check DCs


Zanna Beren, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is happy with her job as a Mason. She turns her eye from what people do, preferring to live and let live. She takes great joy in being the best Mason in town.

History: She served in the navy to pay for her family's outstanding loans. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She has worked as a Mason like her father before her.

Motivation: Wants to open a new tavern; and to be a ruler again

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Attractive, Job, Military. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Zanna Beren, Female Gnome Sorcerer 8
Small (3'4") Gnome, Lawful Evil (CR 8)
Armor Class 11
Hit Points 42 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Brady, Male Human [Permalink]

Personal [hide]

Description: An older man who wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. He wears his silver hair up. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world

Ideals: Impeccable, Logical. Bonds: Rich, Mentor. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Hunter Brady, Male Human Paladin 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)14 (+2) 13 (+1)18 (+4)
Skills Acrobatics +0, Intimidation +6
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2800 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Tippletoe Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears tan cloth garments or leather armor. She has a slight overbite and is overall scrawny. Her brown hair is still thick. Her eyes, though not visible through her cowl, are brown.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Tippletoe reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the east, certain she would find work there.

Motivation: She feels the way she acts is they only way to get by in the world; and to get a good night's sleep

Ideals: Impeccable. Flaws: Insomniac. Bonds: Immigrant, Rich, Military. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Tippletoe Bafflestone, Female Gnome Barbarian 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)17 (+3) 15 (+2)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Gnoll, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Mardred Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has a slight overbite and is overall scrawny. Her moppish blonde hair is in a traditional bowl cut. This blue eyed easterner is not easily forgotten.

Personality: Overbrimming with self-confidence, Mardred isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She pushes her goals aggressively. She is also a coward if confronted.

History: Born to a pair of adventurers, Mardred grew up listening to her mother's many stories. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now travels the world, in search of power and loot.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Fearful. Bonds: Adventurer, Religious, Debt. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Mardred Deepdelver, Female Dwarf Ranger 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 18 (+4)9 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 390 gp.


Social Check DCs


Thomas Staurheim, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man wears tight fitting clothing which further accentuates his frame. His golden hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and to prove his worth to the world

Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Attractive, Military, Adventurer. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Thomas Staurheim, Male Human Warlock 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 7 (-2)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 80 gp.


Social Check DCs

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