Helgret Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears an entirely grey suit with white socks and a vest with buckled shoes. Her golden hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are violet and catlike.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: When she was but 6 years old her parents immigrated from the south. She was an athlete and attended two major summer competitions. She never won. She left for the south, certain she would find work there.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Disciplined, Athletic. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1300 sp.
Cumpen Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and wears tan painted combat armor at almost all times. She wears a feathered hat to cover her moderate length white hair. Her eyes are green and beady.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She receives visions of the future at random moments
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Gardener arts, while her mother instructed her in etiquette, music and courtly manner. Her necromantic abilities were realized during a raid on her village. She now mingles about in high society.
Motivation: Many giants want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Gardener
Voice: Sore throat, cough
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Adam Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears professional attire. His red hair and beard is wavy and long. He has gleaming, smiling violet eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born into a rich family. After coming to the age of reason, Adam took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Detective, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Passionate, Gifted. Bonds: Attractive, Rich, Job. Occupation: Herbalist
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnome, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Nirgel Creed, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has done his best to style his white hair to look like a famous performer. His fierce silver eyes like to dwell on things.
Personality: Cocky and sure of himself, he believes he is the best Courier born in the past three hundred years. He does not trust anyone and sleeps with one eye open.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered poetry. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and to end his boredom
Ideals: Artistic. Flaws: Insomniac, Mundane. Bonds: Job, Military. Occupation: Courier
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: Star ruby (1100 gp). Blue quartz (4 gp).
Delg Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is styled in orderly dreadlocks. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As long as the job gets done he does not care how it got done.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Delg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Delg. He now spends his time doing works of charity.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Ideals: Philantrophist, Professionalism. Bonds: Attractive, Criminal record. Occupation: Sailor
Voice: Australian accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Roland Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male does not wear sleeves and tends to eschew shirts when he can avoid it. He is tall, broad shouldered and powerfully built. His hair is short and chestnut. His violet eyes are slightly larger than normal.
Personality: A deeply religious man he believes everything happens for a reason. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter
Ideals: Impeccable, Fighting. Flaws: Secretive. Bonds: Religious, Family. Occupation: Healer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 13)
Armor Class 10
Hit Points 99 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Orc, Goblin, Druidic
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 1000 gp. Lapis lazuli (12 gp). Deep blue spinel (1300 gp). Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uzza Generous, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a green shirt with thin brown vertical stripes and yellow pants. She wears a feathered hat to hide her balding. Her fierce black eyes like to dwell on things.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was raised in a plains tribe. When Uzza reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Justice, Optimist. Bonds: Nature, Military. Occupation: Cartwright
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Giant, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp.
Gunter Cromwell, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in brown turtlenecks beneath a white coat with brown slacks. His hair is long and silver with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His eyes are brown and catlike.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. While studying, he fell in love. They married and had a daughter. He struck the Mercenary job and began his own company from there.
Motivation: Sabotage a competitor.
Flaws: Mundane. Bonds: Job, In love. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 370 gp. Bloodstone (40 gp). Amethyst (150 gp).
Three Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a brown tunic with white highlights, and long grey pants that bunch up around her shoes, and is pretty ugly. Her fur is short and yellow. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her job bores her to no end. She has decided to make it more interesting.
History: Three was born in the south. At a young age she loved to build and create. She helped her mother out around the business and became quite the natural. She left for the south, certain she would find work there.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record, Immigrant. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 36 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
