Thorpe Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a simple red robe with grey stripes complete with hood. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will rave to anyone who will listen. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born on a small isolated farm. When Thorpe reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Nature, Military. Occupation: Spice Merchant
Voice: Voice breaks
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 6 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp. 1 Masterwork Musical instrument.
Gerald Murphy, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright violet and blue, and wears rings and necklaces with large, colorful gems. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and to unite with his sister
Ideals: Athletic, Extrovert. Bonds: Rich, Family, Adventurer, Nature. Occupation: Sculptor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 20 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 5 (-3) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Celestial, Goblin
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: Violet garnet (400 gp). Emerald (1500 gp). Deep blue spinel (400 gp). Coral (90 gp). Freshwater pearl (16 gp).
Hagren Northcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a black shirt with thin brown vertical stripes and yellow pants. His black hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is a ruthless business man, a trait he acquired from his father.
History: Hagren hails from a village terrorized by giants. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. Days after completing his studies, news broke out that his hometown was attacked by giants. Hagren was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: A deep hatred of giants; and expand his business
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Enemies, Job. Occupation: Ruler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. Azurite (7 gp). Aquamarine (700 gp).
Gerard Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his chestnut hair up. He has several tiny ruby earrings on each ear.
Personality: He has always had a great fascination with Gnomish culture. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Human conditions. Recently the stress of being a Assassin has made it difficult for him to sleep.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.
Ideals: Justice. Flaws: Racist, Insomniac. Bonds: Rich, Job. Occupation: Assassin
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 81 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 2200 gp. Citrine (80 gp). Coral (50 gp). Black opal (1300 gp). Aquamarine (1000 gp). White opal (1300 gp). Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spear Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'0" southern man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His yellow fur is lengthy. His green unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is harsh and unforgiving.
History: Gifted from a young age, Spear studied abroad. A freak accident while working with his Unemployed mother left him crippled. After a long history of fighting, Spear and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Disease, Antagonistic. Bonds: Enemies. Occupation: Marshal
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Minor magic item.
Ea Passion, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She is wearing a long, green, dusty cloak. She has a hunchback. She has styled her chestnut hair well, parting it to the right. Her black eyes are passionate and lively.
Personality: Eccentric and domineering, Ea will drive conversation. She invites people to come help in her community garden.
History: She was born several months after her mother was called into army service. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with her childhood friend; and she is not mentally stable, and does not behave rationally
Ideals: Extrovert, Philantrophist. Flaws: Ugly, Insane. Bonds: Military, Adventurer. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Neutral (CR 18)
Armor Class 11
Hit Points 65 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 11000 gp. Fiery yellow corundum (1300 gp). Silver pearl (70 gp). Golden yellow topaz (900 gp). Blue quartz (16 gp). Emerald (1300 gp). Peridot (70 gp). Bloodstone (70 gp). Azurite (16 gp). Fiery yellow corundum (1300 gp). Chalcedony (70 gp). Blue star sapphire (1300 gp). Lapis lazuli (16 gp). 1 Medium magic item. 1 Medium magic item.
Mûglûk Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. This brown eyed southerner is not easily forgotten.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.
History: Born in the south to a Stylist, Mûglûk learned a great deal about his mother's area of expertise. After coming to the age of reason, Mûglûk took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Stylist like his mother before him.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Philantrophist, Professionalism, Gifted. Bonds: Job, Family. Occupation: Stylist
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Musical instrument.
Lilli Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears tan leather gloves, a tan jacket, and tight pants. Her hair is long and silver with streaks of golden, and is pulled back with small tan clips. She wears large thick round spectacles.
Personality: She acts crazy and hedonistic. She is afraid of women and trembles around them
History: Lilli was born with her mother's beautiful face. She worked as a nervous Fortune-teller and found it very stressful. She then took over the family business and is one of the better Fortune-teller for hire.
Motivation: To reunite with her absent mother; and to be a knight again
Flaws: Hedonist, Shy. Bonds: Attractive, Job, Family. Occupation: Fortune-teller
Voice: Sleepy voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Sweet Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His yellow fur is heavily combed to the left. He is very pretty but has cold, dead eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels threatened by others.
Ideals: Optimist, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Stylist
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 64 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 |
Possessions: 9000 sp. Alexandrite (300 gp). Black star sapphire (400 gp). Tourmaline (90 gp). Red spinel (90 gp). Red garnet (90 gp). Black star sapphire (400 gp). Eye agate (6 gp). Black pearl (300 gp).
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