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NPC Generator

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Advanced [show]


Baradad Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is typically in his Brewer uniform. He keeps his white crest in a pixie cut. He has several tiny emerald earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Baradad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and he has money and likes to spend it

Flaws: Shy, Disease. Bonds: Job, Rich, Family. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Baradad Caavylteradyn, Male Dragonborn Monk 1
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)8 (-1) 12 (+1)14 (+2)
Skills Deception +4, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 110 gp. 1 Good lock.


Social Check DCs


Rangrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his silver hair to look like a famous performer. His half smiles and green eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Fighting, Joker. Bonds: Attractive, Rich. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Rangrim Aranore, Male Dwarf Fighter 3
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)15 (+2) 11 (+0)9 (-1)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Krusk Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long black beard with little hanging trinkets. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a mountains tribe. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Krusk Lindsey, Male Half-Orc Bard 5
Medium (5'10") Half-Orc, Lawful Evil (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 17 (+3)13 (+1)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 20000 cp. Violet garnet (700 gp). Star ruby (1000 gp). Tourmaline (100 gp).


Social Check DCs


Medrash Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His broad hat is riddled with cuts and holes. His eyes are likewise red.

Personality: He will rave to anyone who will listen. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Flaws: Ugly, Insane. Bonds: Rich, Immigrant, Military. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Medrash Argenthrixus, Male Dragonborn Fighter 16
Medium (6'6") Dragonborn, Chaotic Good (CR 16)
Armor Class 11
Hit Points 106 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 12 (+1)19 (+4)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1

Possessions: 3000 gp. Chrysoberyl (90 gp). Alexandrite (1500 gp). Banded agate (11 gp). Moonstone (40 gp). Chrysoberyl (90 gp). Alexandrite (1500 gp). Zircon (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Reirak Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his ceremonial dagger. He is muscular with a powerful set of arms. He wears a Stetson hat to hide his balding. He has a dull look in his brown eyes.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Reirak was born with his father's beautiful face. Through the years after Reirak was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Reirak's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Reirak Graybeard, Male Dwarf Wizard 7
Medium (4'0") Dwarf, True Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)17 (+3) 10 (+0)8 (-1)
Skills Medicine +3, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Goblin, Draconic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444321000

Possessions: 200 gp.


Social Check DCs


Gale In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman dresses like a well dressed Servant does, and sports empty pouches on her belt. She keeps her lavender fur in a pixie cut. Her copper unseeing eyes seem to look past you.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the east. Cursed with lycanthropy at a very young age, Gale has worked very hard to control her curse. She inherited the family business which she has now maintained for 14 years.

Motivation: She is unsatisfied with her job; and expand her business

Flaws: Disease, Antagonistic, Impulsive. Bonds: Job, Immigrant. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Gale In the Wind, Female Tabaxi Fighter 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 8 (-1)15 (+2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Vondal Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a skull on it. His auburn hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Vondal isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Poor, Military. Occupation: Miner

Voice: American accent

Attributes [hide]

Vondal Lutgehr, Male Dwarf Rogue 9
Medium (4'5") Dwarf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 67 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)17 (+3) 15 (+2)10 (+0)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Undercommon, Ignan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drenna Sharps, Female Half-Orc [Permalink]

Personal [hide]

Description: She very much looks the part of a Doctor. She is portly but not overly obese. She wears her red hair up. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Drenna wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She is lazy and tries to find solutions quickly.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an apprentice working in her mother's forge. She's also a talented Priest, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Disciplined. Flaws: Lazy, Disease, Insomniac. Bonds: Job. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Drenna Sharps, Female Half-Orc Wizard 7
Medium (4'9") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dabbledob Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His tied-back hair is auburn. His eyes are likewise amber.

Personality: He has always had a great fascination with Gnomish culture. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a rivalry with the Church that dominates his actions; and a strong sense of loyalty to gnomish people

Flaws: Racist, Fearful. Bonds: Poor, Attractive, Religious. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Dabbledob Ironhide, Male Gnome Sorcerer 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 18 (+4)10 (+0) 15 (+2)16 (+3)
Skills Athletics -1, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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