Bimpnottin Garrick, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses in collared shirts and wears a proper scarf over her head. Her silver hair is drawn into a tight pony tail with a clover scrunchie. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her tongue was cut out and she uses sign language. The war was a terrible time for her, and Bimpnottin does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: The child of eastern immigrants she idolized her father. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels kind of lost in life.
Flaws: Disease, Depressed. Bonds: Military, Immigrant, Mentor. Occupation: Carter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 8
Hit Points 35 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 15 (+2) | 6 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
Possessions: 200 gp.
Anselm Marleigh, Male Human [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He has a large grey mantle and cape that has been intricately interwoven into his blue robe. He wears a broad hat to cover his moderate length brown hair. His eyes are green and catlike.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.
History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Pacifist. Flaws: Secretive, Insane. Bonds: Attractive, Immigrant. Occupation: Laborer
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Shautha Morley, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears loose pants and a collared shirt complete with sweater beneath her coat. With bright golden hair. Her fierce amber eyes like to dwell on things.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in a small desert village. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now owns her own business.
Motivation: Balancing her hectic life and new Tailor responsibilities is difficult; and to get a good night's sleep
Flaws: Insomniac. Bonds: Criminal record, Enemies, Nature, Job. Occupation: Tailor
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Theriatis Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear blue clothing when he does not wear armor. His brown hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are white and perfect.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.
History: Theriatis lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered music. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He's in love; and wants to raise his children well
Ideals: Philantrophist, Artistic. Flaws: Fearful. Bonds: Attractive, Family, Has a crush. Occupation: Mortician
Voice: Farmer accent
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 60 gp. Silver comb with moonstones (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Silver comb with moonstones (300 gp).
Arnold Stansfield, Male Human [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor, and carries pickaxes. His white hair is styled in orderly dreadlocks. His face is scarred and worn.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp. Smoky quartz (80 gp).
Naamah Passion, Female Tiefling [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, she is an attractive figure. She wears light armors faded through time and improper care. Her hair is cut close to her head. Her fierce red eyes like to dwell on things.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: To reunite with her old friends; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Gifted. Bonds: Attractive, Adventurer, Poor. Occupation: Adventurer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 49 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Undercommon, Celestial
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1000 gp. Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tippletoe Reese, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears tight fitting clothing which further accentuates her frame, she is not a threatening figure. She wears a colorful flower in her auburn hair. Her violet eyes dart from person to person to random spaces in the air.
Personality: She snorts whenever she laughs or is feeling confident. She is lazy and tries to find solutions quickly.
History: She was born several months after her mother was called into army service. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Lazy, Greedy. Bonds: Attractive, Military, Criminal record. Occupation: Masseuse
Voice: Voice breaks
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Druidic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Jet (100 gp). Azurite (13 gp). Amethyst (100 gp).
Jacoba Paxton, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears skinny pants and wears a yellow and green robe with the hood down, and a wedding ring on her left hand. She wears her black hair down. Her gray unseeing eyes seem to look past you.
Personality: Jacoba wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She is obsessed with finding treasure.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has dedicated herself to building a better village for her children.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Disciplined. Flaws: Disease. Bonds: In love, Adventurer, Mentor. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). 1 Minor magic item.
Reddlepop Beren, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears tan painted combat armor at almost all times. Her brown hair is wavy and long. This hazel eyed easterner is not easily forgotten.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Reddlepop is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been saving her money to try and buy her sister's freedom.
Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found
Ideals: Disciplined. Bonds: Poor, Family, Military. Occupation: Bricklayer
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 20 (+5) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
Possessions: 230 gp.
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Their contribution stands as a beacon of hope for all adventurers!
