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NPC Generator

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Lvl.
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Advanced [show]


Shane Leighton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, brown cloak. He keeps his red hair in a flapper bob. His eyes are a pleasant gray.

Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is harsh and unforgiving.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and doesn't want to be a weaver and was forced into it by his family

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Shane Leighton, Male Human Cleric 7
Medium (5'6") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)10 (+0) 7 (-2)15 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Roywyn Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is tall, broad shouldered and powerfully built. Her hair is long and red with streaks of white, and is pulled back with small tan clips. Her eyes are amber.

Personality: She is irascible and easily irritated. Further she is a bit of a stoner and is frequently out of it.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Roywyn and her spouse have recently divorced.

Motivation: Her religion dominates her actions; and she's repulsed by the pc

Flaws: Antagonistic, Addict. Bonds: Religious, Mentor. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Roywyn Loofollue, Female Gnome Monk 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 18 (+4)10 (+0) 9 (-1)12 (+1)
Skills Medicine +1, Nature +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 2000 sp.


Social Check DCs


Maagog Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his bastard sword ready. He has done his best to style his rusty crest to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of northern immigrants he idolized his father. Cursed with lycanthropy at a very young age, Maagog has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Optimist, Impeccable. Flaws: Insomniac, Disease. Bonds: Immigrant. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Maagog Xephyrbahnor, Male Dragonborn Barbarian 8
Medium (6'5") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 66 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rose Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and usually wears her red robe and has her hand crossbow always slung over her shoulder. Her hair is chestnut and curly. She wears large thick round spectacles.

Personality: She can speak with the recently deceased. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth she was tutored by a cruel and relentless mentor. Rose was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Rose decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to have a good time and be beloved

Ideals: Athletic, Gifted, Optimist. Bonds: Mentor, Criminal record. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Rose Fastfoot, Female Halfling Druid 5
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 7 (-2)12 (+1)
Skills Intimidation +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Menny Turen, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her blonde hair is lengthy. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She uses divination through singing.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Mortician hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she's attracted to the pc

Ideals: Opinionated, Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Menny Turen, Female Gnome Ranger 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 44 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 19 (+4)14 (+2) 13 (+1)16 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 pp. Jade (150 gp). Coral (150 gp). 1 Minor magic item.


Social Check DCs


Merla Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with red colored cloaks and clothing, and sports empty pouches on her belt. She is bald on top and has large golden tufts of hair around her ears. Her eyes are blue.

Personality: Prone to second guessing herself, she comes off as nervous. She does not believe in violence as a means to an end. She is a dedicated Weaver but believes her peers are too gung-ho.

History: Merla was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Weaver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her sister's freedom.

Motivation: Marry her sister to traveling adventurers; and find a way to reverse the transformation of her sister

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Merla Wildcloak, Female Halfling Wizard 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)15 (+2) 17 (+3)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 20 pp. Iolite (60 gp). Iolite (60 gp).


Social Check DCs


Right-Handed Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears professional attire. He is muscular with a powerful set of arms. His gray fur is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful slaver made him what he is. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he has decided he is irredeemable

Ideals: Optimist, Justice. Bonds: Attractive, Mentor, Immigrant. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Right-Handed Thundercloud, Male Tabaxi Druid 10
Medium (5'2") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Deception +6, Performance +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: Just what you see.


Social Check DCs


Lone Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries nunchakus. He has styled his brown fur well, parting it to the left. He has gleaming, smiling hazel eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Layabout, who enjoyed hunting, Lone was taken on many hunting expeditions. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting, Disciplined, Persistence. Flaws: Fearful. Bonds: Nature. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Lone Blossom, Male Tabaxi Bard 11
Medium (6'2") Tabaxi, Lawful Good (CR 11)
Armor Class 13
Hit Points 58 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2800 gp. Embroidered and bejeweled glove (4000 gp). Solid gold idol (800 gp). 1 Minor magic item.


Social Check DCs


Sun Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. His red fur is matted, messy, and big. His eyes are amber and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Sun Shore, Male Tabaxi Commoner 9
Medium (6'5") Tabaxi, Neutral Good (CR 9)
Armor Class 11
Hit Points 14 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1600 gp. Aquamarine (200 gp). Jet (110 gp). Violet garnet (200 gp).


Social Check DCs

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