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NPC Generator

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Advanced [show]


Umpen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He has a small bristly mustache and wavy blonde hair. His green eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Umpen grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Job. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Umpen Bafflestone, Male Gnome Barbarian 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)13 (+1) 14 (+2)8 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Dain Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy grey pantaloons and a tan scarf. His hair is black, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. His father took him hunting and taught him how to get in the mind of other creatures. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Dain Holderhek, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1000 sp. 1 Masterwork Common Melee.


Social Check DCs


Mormo Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. Beneath his clothing is a huge mess of scar tissue. His hair is chestnut and curly. His white eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north to a Barber, Mormo learned a great deal about his mother's area of expertise. Mormo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Barber and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice, Philantrophist. Bonds: Slave, Job, Adventurer. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Mormo Brilliance, Male Tiefling Warrior 8
Medium (6'9") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +5

Possessions: 1400 gp. Citrine (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a brown deerstalker hat and brown clothes. Beneath her clothing is a huge mess of scar tissue. Her fur is black and curly. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Tricking isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in the west, but her parents moved at a very young age to the north. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She got away from her former life and has fallen to alcoholism.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Impeccable, Justice. Flaws: Addict. Bonds: Slave, Immigrant, Religious. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Tricking Shore, Female Tabaxi Adept 7
Medium (5'8") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)6 (-2) 15 (+2)18 (+4)
Skills Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver comb with moonstones (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalaba Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is renowned for her bright blue dresses and hats, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'4" when asserting herself. Her chestnut hair is thinning but still full. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She also hits on women, regardless of circumstances.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Laborer arts, while her mother instructed her in etiquette, music and courtly manner. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: Retire the richest woman in the south; and wants her loneliness to end

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Has a crush, Rich, Job. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Dalaba Folkor, Female Gnome Fighter 14
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 10
Hit Points 83 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0

Possessions: Zircon (40 gp). Deep blue spinel (1400 gp). Tiger eye turquoise (13 gp). Aquamarine (1400 gp). Lapis lazuli (13 gp). Blue sapphire (500 gp). Star rose quartz (40 gp). Red garnet (150 gp). Rich purple corundum (500 gp). Chrysoprase (40 gp). Citrine (40 gp). Coral (150 gp). Sardonyx (40 gp). Malachite (13 gp).


Social Check DCs


Guy Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears just a violet suit. His hair is short and white. His brown eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He takes great joy in being the best Performer in town.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted necromantic powers by his dying brother.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Job, Religious. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Guy Sandoval, Male Half-Elf Cleric 3
Medium (5'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 40 pp.


Social Check DCs


Myev Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'11" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her right hand appears badly burned and disfigured. She is bald on top and has large blonde tufts of hair around her ears. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Myev is depressed about a lot of things. She tends to be a nihilist. She is obsessed with her god.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Flaws: Ugly, Depressed. Bonds: Adventurer, Religious. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Myev Barlow, Female Half-Orc Aristocrat 7
Medium (5'11") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 16 (+3)17 (+3)
Skills Nature +3, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 100000 cp.


Social Check DCs


Alvyn Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright auburn hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He feeds upon the attention of others.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Alvyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Passionate. Bonds: Adventurer, Attractive, Religious, Family. Occupation: Servant

Voice: American accent

Attributes [hide]

Alvyn Glittergem, Male Gnome Adept 7
Small (3'3") Gnome, Neutral Good (CR 7)
Armor Class 11
Hit Points 56 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Arcana +3, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1000 sp. Black pearl (700 gp). Deep blue spinel (700 gp). Eye agate (14 gp). Chalcedony (50 gp).


Social Check DCs


Valida Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear ponchos typically of a light grey in addition to tight pants. She wears a deerstalker hat to cover her moderate length golden hair. Her eyes are green and beady.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants nothing more than to rejoin the army; and to end her boredom

Flaws: Ugly, Cynical, Mundane. Bonds: In love, Mentor, Military. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Valida Battlehammer, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 10 (+0)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 160 pp.


Social Check DCs

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