Rael Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is greasy and uncared for. His amber eyes have a joyful gleam in them most of the time.
Personality: Rael wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been saving his money to try and buy his brother's freedom.
Motivation: Someone believes him a fraud; and his relatives are trying to arrange a marriage
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Military, Family, Enemies. Occupation: Sage
Voice: Boston accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Goblin, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1000 cp. 3 Tanglefoot bags.
Portia Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: A 2'8" eastern woman, she wears very tight pants and wife beaters, though occasionally she sports a white coat. Her golden hair, when down, is lengthy. She wears a mask on her face.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is lazy and tries to find solutions quickly.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her martial abilities were realized during a raid on her village. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To end her boredom; and she seems to be bored by most things
Ideals: Gifted. Flaws: Depressed, Lazy, Disease, Mundane. Occupation: Herbalist
Voice: Cold and demanding tone
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 16)
Armor Class 16
Hit Points 79 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +10 / 4d10+5, Grapple +5
Possessions: 300 pp. Chrysoberyl (120 gp). Zircon (30 gp). Sard (30 gp). Moss agate (15 gp). Rock crystal (30 gp). Amethyst (120 gp). Sard (30 gp). Golden yellow topaz (500 gp). Brown-green garnet (120 gp). Deep green spinel (120 gp). Brown-green garnet (120 gp). Deep blue spinel (500 gp). Sardonyx (30 gp). Moonstone (30 gp). Azurite (15 gp). Chrysoberyl (120 gp). Eye agate (15 gp). Rhodochrosite (15 gp). Blue star sapphire (1200 gp). Sardonyx (30 gp). Black pearl (500 gp). Amethyst (120 gp). Iolite (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Meena Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears tan painted combat armor at almost all times. She wears her hair in dreadlocks. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She enjoys reading and quiet.
History: Meena was born with her mother's beautiful face. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Depressed, Insane. Bonds: Attractive. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Andry Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a lot of dark rich colors, with gold accents. Her white hair is kept up in a ponytail inside a broad hat. Her otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her job bores her to no end. She has decided to make it more interesting.
History: Andry was born the youngest of three triplets. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Andry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Andry. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record, Family. Occupation: Roofer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 16)
Armor Class 16
Hit Points 142 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 16 (+3) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Sylvan, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +10 / 4d10+5, Grapple +5
Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Fire opal pendant on a fine gold chain (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Gold cup set with emeralds (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Gold and ruby ring (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver comb with moonstones (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Old masterpiece painting (600 gp). 1 Medium magic item.
Quick Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his red fur to look like a famous performer. His eyes, though not visible through his cowl, are green.
Personality: A deeply religious man he believes everything happens for a reason. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He married young, but lost his spouse to giants. Days after completing his studies, news broke out that his hometown was attacked by giants. Quick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He feels kind of lost in life.
Ideals: Extrovert. Flaws: Insane, Depressed. Bonds: Religious, Enemies. Occupation: Bather
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 70 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 6 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1100 pp. Moonstone (40 gp). Jade (110 gp). Lapis lazuli (8 gp). Onyx (40 gp). Rich purple corundum (900 gp). Iolite (40 gp). Amber (110 gp). Moonstone (40 gp). Golden yellow topaz (1100 gp). Azurite (8 gp). Sardonyx (40 gp). Alexandrite (1100 gp). 1 Medium magic item.
Silgre Gyula, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She is generally well dressed albeit a few years behind the times. Her golden hair is drawn into a tight pony tail with a cross scrunchie. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She will rave to anyone who will listen. She is lazy and tries to find solutions quickly.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She has a rivalry with the Church that dominates her actions; and a deep hatred of illithids
Flaws: Insane, Lazy. Bonds: Attractive, Religious, Enemies. Occupation: Shepherd
Voice: Farmer accent
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Good (CR 3)
Armor Class 7
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 400 gp.
Ghesh Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Courier uniform. He keeps his scarlet crest in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Courier business at a young age. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Opinionated. Flaws: Insane, Racist. Bonds: Job. Occupation: Courier
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 6)
Armor Class 11
Hit Points 57 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp.
Manfred Copeland, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a brown cloak and cross-gartered green stockings. His whole body is exceptionally muscular. His hair, while still mostly blonde, has prominent grey streaks. His violet eyes peer out from beneath his deerstalker brown hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his sister.
Ideals: Impeccable. Bonds: Immigrant, Job, Family, Military. Occupation: Tailor
Voice: Booming voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 8 (-1) | 6 (-2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Masterwork studded leather. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
Bilbron Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His half smiles and gray eyes are beguiling and draw you in.
Personality: He dislikes all the random violence that takes place in the east. He is frequently practicing swordplay.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When Bilbron reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it
Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Military, Rich. Occupation: Fletcher
Voice: Eastern European accent
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 500 gp.
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