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NPC Generator

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Advanced [show]


Sethrekar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His crest, while still mostly red, has prominent grey streaks. His red eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can't help but pocket interesting objects he comes across

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: An old rival family wants him found; and a rival would like him out of the picture

Flaws: Antagonistic, Ugly, Insomniac. Bonds: Criminal record, Family. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Sethrekar Umbyrphrael, Male Dragonborn Bard 19
Medium (6'3") Dragonborn, Chaotic Neutral (CR 19)
Armor Class 13
Hit Points 65 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)16 (+3) 16 (+3)9 (-1)
Skills Performance +5, Sleight of Hand +9
Senses Passive Perception 13
Languages Common, Orc, Elven, Draconic
Attacks Melee +9 / 5d8+3, Ranged +9 / 5d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444443

Possessions: 2500 pp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Gold and ruby ring (6000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold cup set with emeralds (6000 gp). Sapphire pendant on gold chain (3000 gp). Solid gold idol (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Gold music box (1000 gp). A silver and pearl hairclip (40 gp). Large well-done wool tapestry (300 gp). Solid gold idol (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Gold music box (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A roughly beaten golden orb (70 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Solid gold idol (1000 gp). A small bag of saffron. (40 gp). Sapphire pendant on gold chain (3000 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). A roughly beaten golden orb (70 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (600 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). A delicate brass dragon egg (40 gp). Black velvet mask with numerous citrines (70 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Millicent Bradshaw, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a fancy brown dress, and a wedding ring on her right hand. She has moderate length chestnut hair. She has a tattooed face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with a lost civilization.

History: Millicent was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A freak accident while working with her Doctor father left her crippled. She's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Mortician responsibilities is difficult; and she wants to meet her childhood hero

Flaws: Disease. Bonds: Attractive, In love, Job, Adventurer, Poor. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Millicent Bradshaw, Female Human Rogue 11
Medium (5'4") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 57 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +7, Intimidation +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +6

Possessions: 2800 gp. Sapphire pendant on gold chain (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (600 gp). Jeweled electrum ring (7000 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eida Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her chestnut hair is lengthy and is close to two feet long. She wears a mask on her face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Military. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Eida Porridgepot, Female Halfling Warrior 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 30 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 11 (+0)16 (+3) 9 (-1)14 (+2)
Skills History +6, Performance +5
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Gnoll, Aquan
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Moon Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his lance. He is muscular with a powerful set of arms. His orange fur is kept up in a ponytail inside a top hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Flaws: Insane, Antagonistic, Shy. Bonds: Rich. Occupation: Farmer

Voice: Sensual and smooth

Attributes [hide]

Moon Moon, Male Tabaxi Wizard 8
Medium (6'5") Tabaxi, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 16 (+3)18 (+4)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1100 gp. Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelaide Marlee, Female Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her brown hair is long and unkept. She wears crescent spectacles with a black brim.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a bit of a xeno-phobe, disliking non-Humans.

History: She comes from a rich western family. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Dwarven compassion; and she is greedy

Ideals: Passionate, Logical. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Adelaide Marlee, Female Human Adept 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)9 (-1) 15 (+2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Hugh Nash, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long chestnut hair kept up in a rat tail. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, Rich. Occupation: Assassin

Voice: Soft and mumbly

Attributes [hide]

Hugh Nash, Male Human Expert 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)12 (+1) 17 (+3)12 (+1)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5

Possessions: 3000 cp.


Social Check DCs


Zagga Weston, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a robe, a symbol of magic around her neck, and a bow on her belt. Her brown hair is long and unkept. Her fierce brown eyes like to dwell on things.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born in the south. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Adventurer, Immigrant. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Zagga Weston, Female Half-Orc Sorcerer 16
Medium (5'0") Half-Orc, Neutral Evil (CR 16)
Armor Class 14
Hit Points 71 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Athletics +5, Performance +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 5000 gp. Banded agate (7 gp). Coral (40 gp). Black pearl (400 gp). Tiger eye turquoise (7 gp). Rich purple corundum (1500 gp). Rhodochrosite (7 gp). Obsidian (7 gp). Smoky quartz (20 gp). Jet (40 gp). Malachite (7 gp). Red spinel (40 gp). Chrysoberyl (40 gp). Banded agate (7 gp). Hematite (7 gp). Obsidian (7 gp). White pearl (40 gp). Chrysoprase (20 gp). White pearl (40 gp).


Social Check DCs


Anne Conway, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a clover on it. She has blonde hair. Her green eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Anne isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She never wears the same outfit twice, unless she absolutely has to.

History: She served in the navy to pay for her family's outstanding loans. Over the years she perfected her riding and shooting skills. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out; and nothing but the best is good enough for her

Ideals: Impeccable, Artistic. Bonds: Military, Nature, Slave. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Anne Conway, Female Human Aristocrat 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)3 (-4) 14 (+2)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp. 1 Magnifying glass.


Social Check DCs


Semyaza Idea, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tight fitting black shirt and pants. She keeps her chestnut hair in a flapper bob. She has a tattooed face.

Personality: She is a Guard first and foremost. She believes firmly that knowledge should be universal. She is lazy and tries to find solutions quickly.

History: She was born in a small forest village. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She then took over the family business and is one of the better Guard for hire.

Motivation: She's looking for her big break; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Lazy. Bonds: Job, Nature, Adventurer. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Semyaza Idea, Female Tiefling Adept 7
Medium (6'5") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 10 (+0)17 (+3)
Skills Persuasion +6, Survival +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. Amber (60 gp). Banded agate (14 gp). Silver pearl (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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