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NPC Generator

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Advanced [show]


Ermina Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears violet trousers with pastel and blue striped suspenders. She wears various colorful collared shirts. She has white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a minor phobia of water and hates getting wet.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and she feels threatened by others

Ideals: Logical. Flaws: Ugly, Insomniac, Shy, Fearful. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Ermina Othronus, Female Half-Elf Rogue 2
Medium (5'0") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 17 (+3)15 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 270 gp.


Social Check DCs


Aerdeth Liadon, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large blue jacket. With bright red hair and a scraggly beard. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He served in the navy to pay for his family's outstanding loans. When Aerdeth reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and he is unsatisfied with his job

Flaws: Antagonistic, Insane. Bonds: Slave, Military, Job. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Aerdeth Liadon, Male Elf Wizard 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)13 (+1) 11 (+0)15 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Theodoric Kinsley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is styled in orderly dreadlocks. He has a dull look in his amber eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of western immigrants he idolized his mother. He was an apprentice working in his mother's forge. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Theodoric Kinsley, Male Human Monk 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 6000 sp. Red garnet (130 gp). Peridot (30 gp). Tourmaline (130 gp). 1 Minor magic item.


Social Check DCs


Kite Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his white robe. He carries with him a set of bastard swords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His yellow fur has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. Kite enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Kite was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his brother before him, after school he went straight into learning to become a Bowyer. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Racist, Hedonist. Bonds: Poor, Job. Occupation: Bowyer

Voice: Smoker's lung

Attributes [hide]

Kite Prim Posies, Male Tabaxi Aristocrat 4
Medium (5'10") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Broce Folkor, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is an epitome of beauty. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Assassin business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Assassin.

Motivation: Many illithids want him driven away; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Bonds: Attractive, Religious, Job, Enemies. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Broce Folkor, Male Gnome Expert 3
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 16 (+3)7 (-2)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. Freshwater pearl (11 gp).


Social Check DCs


Henry Quinton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tight fitting grey shirt and pants. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a ruthless business man, a trait he acquired from his father.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Henry took refuge in the old dungeon and found the beat up glaive and armor he uses now. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north; and to protect his home

Ideals: Entrepeneur, Artistic. Flaws: Sensitive. Bonds: Attractive, Nature. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Henry Quinton, Male Human Sorcerer 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)11 (+0) 17 (+3)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp.


Social Check DCs


Shadow On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her whole body is exceptionally muscular. Her long brown fur is drawn into a two foot long braid. Her hazel eyes lackadaisically let the world flow into them.

Personality: She snorts whenever she laughs or is feeling confident. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Shadow liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and sabotage a competitor

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Immigrant, Nature. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Shadow On the Water, Female Tabaxi Paladin 6
Medium (5'7") Tabaxi, Neutral Good (CR 6)
Armor Class 9
Hit Points 18 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)16 (+3) 15 (+2)10 (+0)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 4000 sp.


Social Check DCs


Chay Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. His hair is short and black. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Slave, Mentor, In love. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Chay Swiftwhistle, Male Halfling Druid 4
Small (3'4") Halfling, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp. Eye agate (7 gp). Blue quartz (7 gp). Freshwater pearl (7 gp). Tiger eye turquoise (7 gp). 1 Minor magic item.


Social Check DCs


Maegan Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. Her eyes are a pleasant violet.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. A true patriot, Maegan would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a poor family in the city she treasured whatever gifts she got. She worked as a nervous Hunter and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is compelled to act according to her religious beliefs; and she is unsatisfied with her job

Ideals: Philantrophist. Bonds: Military, Poor, Job, Religious. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Maegan Smoothhands, Female Halfling Wizard 14
Small (2'11") Halfling, True Neutral (CR 14)
Armor Class 16
Hit Points 53 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 12 (+1)19 (+4) 15 (+2)7 (-2)
Skills Investigation +9, Stealth +10
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Auran, Ignan, Elven
Attacks Melee +3 / 4d6-2, Ranged +10 / 4d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444433200

Possessions: 6000 gp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (100 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Fire opal pendant on a fine gold chain (1700 gp). Gold dragon comb with red garnet eye (500 gp). Solid gold idol (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). 1 Medium magic item.


Social Check DCs

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