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NPC Generator

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Advanced [show]


Mishann Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses like a well dressed Dyer does. Her white crest is lengthy. Her red eyes dart from person to person to random spaces in the air.

Personality: She is very quiet and rarely speaks above a whisper. She is obsessed with her god.

History: She was born blind and as such lacked many opportunities for work. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 9 years.

Motivation: She is compelled to act according to her religious beliefs; and balancing her hectic life and new dyer responsibilities is difficult

Flaws: Shy, Disease. Bonds: Job, Religious, Attractive. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Mishann Dhyrktelonis, Female Dragonborn Rogue 9
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 60 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 17 (+3)14 (+2) 11 (+0)15 (+2)
Skills Investigation +5, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1

Possessions: 90 pp. Deep blue spinel (400 gp). Star rose quartz (20 gp). Alexandrite (400 gp). Alexandrite (400 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Breena Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a blue and red robe with the hood down. She has done her best to style her blonde hair to look like a famous performer. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in the east, but her parents moved at a very young age to the south. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture.

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Immigrant, Criminal record. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Breena Tarkelby, Female Gnome Aristocrat 9
Small (3'4") Gnome, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 75 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)15 (+2) 9 (-1)8 (-1)
Skills Arcana +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1900 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Gold and ruby ring (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp).


Social Check DCs


Loopmottin Munggen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. With bright silver hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She does not trust anyone and sleeps with one eye open.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy; and she has money and likes to spend it

Flaws: Ugly, Insomniac, Disease. Bonds: Enemies, Rich. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Loopmottin Munggen, Female Gnome Paladin 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +0, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 700 sp.


Social Check DCs


Rurik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has a large grey mantle and cape that has been intricately interwoven into his black robe. His silver hair is slicked back into a classic pompadour. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He dislikes all the random violence that takes place in the west. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Rurik studied abroad. He was an athlete and attended two major summer competitions. He never won. He was granted arcane powers by his dying sister.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Pacifist, Gifted, Athletic. Flaws: Impulsive. Bonds: Attractive. Occupation: Actor

Voice: Rolls R's

Attributes [hide]

Rurik Goldfinder, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Nimble In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. His fur is cinnamon and curly. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, Nimble would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Nimble took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better kind of golem.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Military, Adventurer. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nimble In the Morning, Male Tabaxi Aristocrat 11
Medium (6'8") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 86 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Arcana +4, Survival +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2000 gp. Cloth of gold vestments (150 gp). An abacus with copper, silver and gold markers (150 gp). Gold and topaz bottle stopper cork (600 gp). Cloth of gold vestments (150 gp). Silver chalice with lapis lazuli gems (150 gp). 1 Minor magic item.


Social Check DCs


Baern Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time. His hair is always cut to a buzz. His eyes are gray.

Personality: He speaks before he thinks and is too direct. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the west to a Barber, Baern learned a great deal about his father's area of expertise. Baern was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Baern decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Impulsive, Insane. Bonds: Criminal record, Job. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Baern Rumnaheim, Male Dwarf Monk 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)10 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Athletics +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2

Possessions: 180 gp.


Social Check DCs


Vanuath Firahel, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a tan poncho over his likewise colored trousers and shirt. He has a long chestnut beard with little hanging trinkets. His hazel eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.

History: Vanuath was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To pay off his debts; and he wants revenge against giants

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Enemies, Debt. Occupation: Animal Trainer

Voice: Irish accent

Attributes [hide]

Vanuath Firahel, Male Elf Fighter 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)18 (+4) 11 (+0)12 (+1)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Druidic, Abyssal, Auran, Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Arnold Ainsworth, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his red hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Athletic, Disciplined. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Arnold Ainsworth, Male Human Bard 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)16 (+3) 9 (-1)15 (+2)
Skills Acrobatics +1, Arcana +5
Senses Passive Perception 9
Languages Common, Gnoll, Draconic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 50 gp.


Social Check DCs


Seraphina Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a white coat over a tan low-cut shirt, and a small hat upon her head. She wears her brown hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is witty, but her monotone delivery comes off as unnerving She works hard and plays hard.

History: She was born to loving parents in a slum to the west. In her 16th year, her parents were killed by a goblins raid, leaving Seraphina alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Seraphina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Balancing her hectic life and new Sellsword responsibilities is difficult; and many goblins want her driven away

Ideals: Joker. Flaws: Hedonist. Bonds: Poor, Enemies, Job. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Seraphina Silvereyes, Female Halfling Wizard 13
Small (2'8") Halfling, Chaotic Good (CR 13)
Armor Class 10
Hit Points 35 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)9 (-1) 17 (+3)16 (+3)
Skills Persuasion +7, Survival +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp. Azurite (13 gp). Chrysoberyl (100 gp). Moonstone (50 gp). Carnelian (50 gp). Star rose quartz (50 gp). Tiger eye turquoise (13 gp). Jasper (50 gp). Sardonyx (50 gp). Star rose quartz (50 gp). Sard (50 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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