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NPC Generator

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Advanced [show]


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with Stetson hat. He wears a colorful flower in his black fur. His eyes, though not visible through his cowl, are copper.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He works hard and plays hard.

History: He was born at the edge of vast mountains. A freak accident while working with his Roofer mother left him crippled. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against drow; and someone believes him a fraud

Flaws: Hedonist, Disease. Bonds: Attractive, Enemies, Nature. Occupation: Cook

Voice: Speaks with a cold

Attributes [hide]

Sun In the Wind, Male Tabaxi Wizard 8
Medium (5'8") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)17 (+3) 16 (+3)11 (+0)
Skills Insight +6, Investigation +6
Senses Passive Perception 13
Languages Common, Goblin, Terran, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 2000 sp.


Social Check DCs


Murook Watson, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears tattered old clothes. She has a very tight haircut. Her blue eyes dart from person to person.

Personality: Always inclined to offer people food she seems plenty friendly. A true patriot, Murook would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Mortician father left her crippled. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army; and she wants to meet her childhood hero

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Military. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Murook Watson, Female Half-Orc Aristocrat 6
Medium (6'3") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Goblin, Auran
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 600 gp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rinn Iathrana, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a blue vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her blue boots flare out at the collars, and a wedding ring on her right hand. Her hair is white and curly. Her fierce green eyes like to dwell on things.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a necromancer, Rinn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Money/treasure; and to reunite with her old friends

Flaws: Sensitive. Bonds: In love, Rich, Mentor, Adventurer. Occupation: Bellfounder

Voice: French accent

Attributes [hide]

Rinn Iathrana, Female Elf Rogue 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Chain shirt. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Trym Blakeley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light brown in addition to tight pants. His silver hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich western family. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he uses money and sex appeal to get what he needs

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Rich, Adventurer, Debt. Occupation: Server

Voice: Eastern European accent

Attributes [hide]

Trym Blakeley, Male Human Adept 11
Medium (6'4") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)15 (+2) 10 (+0)17 (+3)
Skills Acrobatics +7, History +6
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 70 pp. Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan wide-brimmed hat and tan clothes. He keeps his long silver hair kept up in a rat tail. His amber unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Boddynock fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Justice, Athletic. Flaws: Disease, Mundane. Bonds: Criminal record. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Boddynock Shadowcloak, Male Gnome Monk 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)8 (-1) 13 (+1)16 (+3)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 11
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1

Possessions: 100 gp. 1 Banded mail. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Gilthur Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and wears a weathered and beat up set of banded mail beneath an oversized grey coat. His right leg appears badly burned and disfigured. His hair is blonde and curly. His eyes are gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Gilthur would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the south to a Detective, Gilthur learned a great deal about his father's area of expertise. He worked as a nervous Detective and found it very stressful. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and further expansion of business

Ideals: Philantrophist. Bonds: Military, Job. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Gilthur Hammerstone, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 120 gp.


Social Check DCs


Lamlis Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large tan mantle and cape that has been intricately interwoven into his green robe. His blonde hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal poetry training, and achieved minor success. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Logical, Artistic. Flaws: Mundane. Bonds: Military. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Lamlis Aloro, Male Elf Adept 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Yvonne Jacobs, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a grey vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her grey boots flare out at the collars. She has slicked back chestnut hair. Her face is scarred and worn.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is obsessed with finding treasure.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Guard and found it very stressful. She is searching for what she claims is her rightful reward.

Motivation: She'd like to take her coworkers down a peg; and she's looking for her big break

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Yvonne Jacobs, Female Human Druid 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 15 (+2)6 (-2)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 60 gp.


Social Check DCs


Vorka Stanley, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a deerstalker hat to cover her moderate length auburn hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is almost excessively polite to everyone, even when angry. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Vorka was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to open a new tavern; and she desires power and/or immortality

Flaws: Shy, Fearful. Bonds: Poor, Adventurer, Job. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Vorka Stanley, Female Half-Orc Ranger 5
Medium (6'3") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)6 (-2) 10 (+0)10 (+0)
Skills Athletics +6, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Violet garnet (700 gp).


Social Check DCs

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