Numba Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a long, tan, dusty cloak. Her black hair is cut short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She is happy with her job as a Seamstress. She turns her eye from what people do, preferring to live and let live. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born in a small plains village. She made a point of taking high paying jobs and getting most of it up front. She has drifted from career to career and currently works as a Seamstress.
Motivation: She feels threatened by others; and she is unsatisfied with her job
Flaws: Impulsive, Fearful. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Seamstress
Voice: Boston accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 12000 sp.
Radomir Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a tight red one piece outfit complete with pants, hood, and a cape. His red hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise green.
Personality: He will rave to anyone who will listen. He enjoys reading and quiet.
History: Born in the north to a Sculptor, Radomir learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.
Motivation: Further expansion of business; and balancing his hectic life and new sculptor responsibilities is difficult
Ideals: Athletic, Logical. Flaws: Insane. Bonds: Job, Rich. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 600 gp. Fiery yellow corundum (1200 gp). Blue sapphire (1200 gp). Jet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nyx Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing colorful clothing, dressed as a Ruler. Her tied-back hair is chestnut. She is very pretty but has cold, dead eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She misses her home and complains about the freezing weather, even in summer.
History: Born to a poor family in the city she treasured whatever gifts she got. Her mother took her hunting and taught her how to get in the mind of other creatures. She left for the south, certain she would find work there.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Athletic. Flaws: Greedy. Bonds: Attractive, Immigrant, Poor, Nature. Occupation: Ruler
Voice: Eastern European accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 37 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 20 (+5) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Dagger Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His gray fur is heavily combed to the left. He has a dull look in his blue eyes.
Personality: He is overprotective of those who hire his services. He plays an instrument quite well.
History: He got into the Bellfounder business at a young age. He helped his mother out around the business and became quite the natural. He hasn't been sleeping well lately.
Motivation: Wants to work out more often; and to clean up the streets
Ideals: Artistic, Athletic. Flaws: Insomniac. Bonds: Guardian, Job. Occupation: Bellfounder
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
Three Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black fur is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A deeply religious man he believes everything happens for a reason. He also hits on women, regardless of circumstances.
History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor; and balancing his hectic life and new sailor responsibilities is difficult
Bonds: Rich, Attractive, Religious, Has a crush, Nature, Job. Occupation: Sailor
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Druidic, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Banded mail.
Dalgal Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears rags and sports a simple walking cane. His white hair is kept up in a ponytail inside a wide-brimmed hat. His eyes, though not visible through his cowl, are gray.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a pair of adventurers, Dalgal grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Impeccable, Optimist. Bonds: Poor, Adventurer, Family. Occupation: Miller
Voice: Smoker's lung
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 700 sp.
Traulam Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She very much looks the part of a Layabout. She sports a flattop hair cut. She is baby faced.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Flattery will make her almost putty in your hands.
History: A powerful wizard made her what she is. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has worked as a Layabout like her father before her.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Flaws: Selfish, Antagonistic. Bonds: Job, Attractive, Mentor. Occupation: Layabout
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 700 gp.
Helen Dayton, Female Human [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brown hair is still thick. She wears crescent spectacles with a black brim.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invites people to come help in her community garden.
History: Her mother raised her in a mountain cabin. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She now spends her time doing works of charity.
Motivation: Wants a kiss; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Nature, Enemies, Has a crush. Occupation: Glassblower
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Mozikth Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he has the majority of his body covered in plate. His green crest is slicked back into a classic pompadour. His gold eyes have a joyful gleam in them most of the time.
Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He is compelled to act according to his religious beliefs; and he feels that his past leaves him morally obligated to help
Ideals: Joker, Gifted. Bonds: Religious, Criminal record. Occupation: Bounty Hunter
Voice: Scottish accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 8 (-1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!