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NPC Generator

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Advanced [show]


Shivering In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Architect uniform. His fur is brown and curly. His skin is flawless and his copper eyes scan people very quickly.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Attractive, Adventurer. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Shivering In Shadow, Male Tabaxi Commoner 14
Medium (6'4") Tabaxi, Chaotic Evil (CR 14)
Armor Class 15
Hit Points 50 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Medicine +6, Performance +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d6+2, Ranged +10 / 4d6+5, Grapple +5

Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (2100 gp). Cloth of gold vestments (70 gp). Silver comb with moonstones (700 gp). Sapphire pendant on gold chain (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Cloth of gold vestments (70 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Medium magic item.


Social Check DCs


Quarethon Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His bronze crest is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the west to a Weaver, Quarethon learned a great deal about his mother's area of expertise. He has had some formal poetry training, and achieved minor success. He has set out to sabotage the competition.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and expand his business

Ideals: Joker, Artistic. Bonds: Rich, Family, Job, Criminal record. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Quarethon Fharngnarthnost, Male Dragonborn Monk 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Hillanot Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has a moderate pudge and is not very fit. She has no crest. She has a dull look in her red eyes.

Personality: Hillanot wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She cannot resist a sob story and will often dote over anyone who has one.

History: Born in the north to a Miller, Hillanot learned a great deal about her mother's area of expertise. Her childhood dream was to be a Fletcher, but she was a colossal failure. She has drifted from career to career and currently works as a Miller.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Disciplined, Philantrophist, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Hillanot Daardendrian, Female Dragonborn Rogue 8
Medium (6'7") Dragonborn, True Neutral (CR 8)
Armor Class 13
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp. Deep blue spinel (1200 gp). Silver pearl (120 gp). Aquamarine (1200 gp).


Social Check DCs


Eldon Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He very much looks the part of a Layabout. He has a hunchback. His red hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Layabout for hire.

Motivation: He is unsatisfied with his job; and he is content

Ideals: Optimist, Philantrophist. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Eldon Nucklestamp, Male Gnome Barbarian 12
Small (3'4") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 117 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 10 (+0)10 (+0)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Gnome, Ignan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Star rose quartz (80 gp). Zircon (80 gp). Brown diamond (4000 gp). Banded agate (6 gp). Black opal (1400 gp). Sardonyx (80 gp). Zircon (80 gp). Malachite (6 gp). Silver pearl (140 gp).


Social Check DCs


Loopmottin Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her red hair is wavy and long. Her eyes are violet.

Personality: Abrasive and pushy, she has a hard time making friends. The war was a terrible time for her, and Loopmottin does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Loopmottin Shadowcloak, Female Gnome Aristocrat 4
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 19 (+4)11 (+0) 16 (+3)16 (+3)
Skills Performance +5, Religion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Melissa Burton, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. Her silver hair is smooth and relatively long. She has blue eyes and a grey hat with a white feather.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invites people to come help in her community garden.

History: She served in the navy to pay for her family's outstanding loans. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Melissa and her spouse have recently divorced.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many dire rats want her driven away

Ideals: Joker, Philantrophist. Flaws: Antagonistic. Bonds: Military, Enemies. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Melissa Burton, Female Human Barbarian 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 7 (-2)9 (-1)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Osah Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Beneath her clothing is a huge mess of scar tissue. She keeps her blue hair in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Bonds: Attractive, Slave. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Osah Grief, Female Tiefling Aristocrat 4
Medium (4'8") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Sapphire pendant on gold chain (1000 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item.


Social Check DCs


Balifra Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. She wears her hair in dreadlocks. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She misses her home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Fletcher, but she was a colossal failure. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Adventurer, Poor, Immigrant, Job. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Balifra Frostbeard, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Perception +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 900 sp. Coral (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Westcott, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tight fitting grey shirt and pants. He wears a feathered hat to cover his moderate length auburn hair. He has a dull look in his blue eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Adelard lived on a farm with his father, near the main road leading to a nearby town. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and an old rival family wants him found

Flaws: Ugly, Shy, Antagonistic. Bonds: Family, Adventurer. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Adelard Westcott, Male Human Sorcerer 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp.


Social Check DCs

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