Hirrathak Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He has styled his copper crest well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of northern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: To be a Servant again.
Bonds: Attractive, Poor, Job, Religious, Immigrant. Occupation: Spy
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 12 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: Just what you see.
Bethrynna Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is long and auburn with streaks of golden, and is pulled back with small blue clips. Her eyes are brown and beady.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A powerful necromancer made her what she is. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She is greedy; and to prove her worth to the world
Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Mentor. Occupation: Weaver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. 1 Masterwork Common Melee.
Prosperine Torment, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears black leather gloves, a black jacket, and tight pants. Her blue hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is obsessed with finding treasure.
History: The child of a Bather, who enjoyed hunting, Prosperine was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break.
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Nature. Occupation: Brewer
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 19 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Terran, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 12000 sp. Sard (50 gp). Rock crystal (50 gp). Jade (130 gp). Chrysoberyl (130 gp). 1 Average lock.
Sarah Ainsworth, Female Human [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She has moderate length auburn hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She never swears and excessively uses polite adverbs when speaking. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sarah is combative with any and all who dare try her patience in the slightest.
History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She has drifted from career to career and currently works as a Bounty Hunter.
Motivation: Halfling compassion; and expand her business
Ideals: Fighting, Optimist, Justice. Flaws: Racist. Bonds: Rich, Job. Occupation: Bounty Hunter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Coral (50 gp).
Aura Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. She has lavender fur. She wears an eyepatch.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the north. A gifted student she started as a Unemployed, but she got bored and became a Doctor. She's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and she is content
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant, Job. Occupation: Doctor
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 55 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
Possessions: Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item.
Gorgûm Blakeley, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. He has styled his white hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Energy wise he seems alert and responsive.
History: Gorgûm was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He moved from fad to fad and when he turned 15 he discovered painting. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he wants to meet his childhood hero
Ideals: Professionalism, Artistic. Flaws: Insomniac, Antagonistic. Bonds: Poor, Adventurer. Occupation: Server
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
Possessions: Sardonyx (70 gp). Lapis lazuli (12 gp).
Eiravel Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a blue costume with the symbols of the sun god on his torso. He has a small bristly mustache and wavy golden hair. His eyes, though not visible through his cowl, are amber.
Personality: Eiravel speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.
History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly, Lazy. Bonds: Poor, Mentor. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 19 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 140 pp.
Spring Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and carries bows. His beige fur is greasy and uncared for. His yellow eyes peer out from beneath his wide-brimmed brown hat.
Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.
History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Scribe for hire.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Scribe
Voice: Whispers
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 85 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 240 pp. Embroidered and bejeweled glove (2000 gp). Finely wrought small gold bracelet (90 gp). Golden circlet with four aquamarines (4000 gp). Old masterpiece painting (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Solomon Gyula, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He carries a battered rapier and tarnished crossbow as well. He has a long auburn beard with little hanging trinkets. He is very pretty but has cold, dead eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of a Apothecary, who enjoyed hunting, Solomon was taken on many hunting expeditions. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable. Flaws: Forgetful. Bonds: Attractive, Nature. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 8)
Armor Class 13
Hit Points 45 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Orc, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
