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NPC Generator

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Advanced [show]


Sybil Wakefield, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a dagger on it. She keeps her blonde hair in a pixie cut. She wears a mask on her face.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She receives visions of the future at random moments

History: Sybil lived on a farm with her father, near the main road leading to a nearby town. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's attracted to the PC; and to protect her home

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Has a crush, Guardian. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Sybil Wakefield, Female Human Aristocrat 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)8 (-1) 9 (-1)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Tawna Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: 3'1" and lanky with angular features, she is an attractive figure. She is typically in her Interpreter uniform. She sports white long hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Tawna was raised in a hard working conservative environment. A gifted student she started as a Masseuse, but she got bored and became a Interpreter. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Addict, Antagonistic. Bonds: Job, Attractive, Mentor. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Tawna Wildheart, Female Halfling Adept 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 110 gp.


Social Check DCs


Wymar Blyth, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears a weathered and beat up set of banded mail beneath an oversized grey coat, and his gloved hand is found clutching a morningstar. He sports a long white beard, and similarly colored long hair. His eyes are a pleasant blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 6 years old his parents immigrated from the west. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and retire the richest man in the west

Ideals: Justice. Flaws: Shy, Ugly. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Wymar Blyth, Male Human Commoner 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Markosian Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears an entirely black suit with grey socks and a vest with buckled shoes. Her hair is short and chestnut. She wears an eyepatch.

Personality: She can speak with the recently deceased. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born in a small village she learned the ways of the warrior from her mother. There was a wharf not far from home where she often wandered off to fish. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world.

Ideals: Gifted, Fighting. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Markosian Serenity, Female Tiefling Rogue 3
Medium (5'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gildmak Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His golden hair is kept up in a ponytail inside a top hat. His eyes are likewise blue. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 4 years old his parents immigrated from the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he is content

Ideals: Justice, Athletic. Bonds: Attractive, Immigrant, Nature. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Gildmak Stoutbridge, Male Halfling Commoner 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 13 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Athletics +3, History +5
Senses Passive Perception 9
Languages Common, Halfling, Elven, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5

Possessions: 30 pp. Carnelian (80 gp). Emerald (1600 gp).


Social Check DCs


Tordek Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear grey tank tops with black pants. His chestnut hair, when down, is lengthy. His brown eyes peer out from beneath his broad grey hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.

History: Tordek was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Depressed, Fearful. Bonds: Job, Nature. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Tordek Durthane, Male Dwarf Expert 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 360 gp.


Social Check DCs


Moon Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has styled his orange fur well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has decided he is irredeemable; and wants to work out more often

Ideals: Athletic, Pacifist. Flaws: Ugly, Shy, Disease. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Moon Of World, Male Tabaxi Commoner 4
Medium (6'4") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Black opal (600 gp). Amethyst (160 gp).


Social Check DCs


Aura Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'10" and dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His left leg appears badly burned and disfigured. His yellow fur is braided into rings. His eyes are hazel and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Aura was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Aura and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Aura Running, Male Tabaxi Monk 19
Medium (5'10") Tabaxi, Neutral Good (CR 19)
Armor Class 10
Hit Points 119 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +6, Arcana +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +10 / 5d8+4, Ranged +6 / 5d8+0, Grapple +7

Possessions: 8000 gp. Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Black velvet mask with numerous citrines (180 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (2300 gp). Gold music box (1000 gp). Fire opal pendant on a fine gold chain (2300 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Medium magic item.


Social Check DCs


Jane Blumenthal, Female Half-Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a yellow small hat and yellow clothes. She sports brown long hair. She is baby faced.

Personality: She is business-like. She takes instructions and follows them to the letter. She has a habit of throwing herself into exceedingly dangerous situations.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Jane was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jane decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She feels that her past leaves her morally obligated to help; and to end her boredom

Ideals: Professionalism. Flaws: Impulsive, Mundane. Bonds: Military, Criminal record. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Jane Blumenthal, Female Half-Elf Paladin 4
Medium (5'8") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 7 (-2)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Finely wrought small gold bracelet (100 gp). Fire opal pendant on a fine gold chain (900 gp). Silver chalice with lapis lazuli gems (30 gp). 1 Masterwork Common Melee.


Social Check DCs

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