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NPC Generator

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Advanced [show]


Sarah Plemens, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a yellow tunic with red highlights, and long black pants that bunch up around her shoes. Her white hair is wavy and long. Her gray eyes peer out from beneath her wide-brimmed yellow hat.

Personality: A deeply religious woman she believes everything happens for a reason. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Sellsword.

Motivation: Revenge; and sabotage a competitor

Bonds: Religious, Military, Nature, Job, Enemies. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Sarah Plemens, Female Half-Elf Rogue 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


John Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: He is typically in his Butcher uniform. His blonde hair is braided into rings. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south to a Butcher, John learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting. Bonds: Job, Attractive, Guardian, Nature. Occupation: Butcher

Voice: Raspy

Attributes [hide]

John Perceval Burke, Male Half-Elf Warlock 4
Medium (5'0") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 18 (+4)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Cecily Browning, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in an above average manner. Her long golden hair is drawn into a two foot long braid. She has a dull look in her brown eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Further she is a bit of a stoner and is frequently out of it.

History: She was born to loving parents in a slum to the east. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cecily Browning, Female Human Warrior 6
Medium (5'3") Human, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Investigation +5, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 800 gp.


Social Check DCs


Andram Dread, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His purple hair is braided into rings. He has white eyes.

Personality: Confrontational and typically high on some drug or another. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Sculptor, Andram learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After months of barely getting by, Andram managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: His relatives are trying to arrange a marriage; and to be a brewer again

Flaws: Addict. Bonds: Job, Rich, Criminal record, Family. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Andram Dread, Male Tiefling Sorcerer 5
Medium (6'6") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)18 (+4) 14 (+2)9 (-1)
Skills Arcana +7, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Auran, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 400 gp.


Social Check DCs


Miles Windsor, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is auburn and curly. This hazel eyed easterner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Miles was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He inherited the family business which he has now maintained for 11 years.

Motivation: Sabotage a competitor; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Passionate, Logical. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Miles Windsor, Male Human Cleric 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)17 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp.


Social Check DCs


Raam Quest, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear flannel. His chestnut hair is kept up in a ponytail inside a broad hat. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Dwarven culture. He also has developed a complete distrust of the Adventurer profession.

History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting. Flaws: Racist. Bonds: Job, Family. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Raam Quest, Male Tiefling Expert 2
Medium (6'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)7 (-2) 12 (+1)15 (+2)
Skills Nature +0, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 310 gp. Coral (120 gp).


Social Check DCs


Duergath Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He wears brown trousers with red and violet striped suspenders. He wears various colorful collared shirts. He sports a long blonde beard, and similarly colored long hair. His eyes are hazel and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Persistence. Flaws: Antagonistic. Bonds: Mentor, Military, Religious. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Duergath Brazzik, Male Dwarf Bard 9
Medium (4'3") Dwarf, Lawful Good (CR 9)
Armor Class 10
Hit Points 50 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1300 gp. Bloodstone (50 gp).


Social Check DCs


Valorean Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath his clothing is a huge mess of scar tissue. His crest is rusty, silky, and of moderate length. His half smiles and red eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of gnolls once and for all.

History: Valorean hails from a village terrorized by gnolls. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Valorean was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and many gnolls want him driven away

Ideals: Joker. Bonds: Slave, Attractive, Enemies. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Valorean Delmirev, Male Dragonborn Ranger 6
Medium (6'6") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)7 (-2) 14 (+2)13 (+1)
Skills Perception +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp.


Social Check DCs


Yebe Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of luck around her neck, and a rapier on her belt. She is portly but not overly obese. Her hair is white and curly. Her eyes are blue and catlike.

Personality: She is calm most of the time but flees social interaction. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her father raised her in a mountain cabin. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Nature, Religious. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Yebe Ironhide, Female Gnome Aristocrat 11
Small (3'4") Gnome, True Neutral (CR 11)
Armor Class 12
Hit Points 111 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 20 (+5)12 (+1) 17 (+3)13 (+1)
Skills Insight +7, Nature +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2300 gp. Azurite (15 gp). Alexandrite (1500 gp). Golden yellow topaz (1500 gp). Star rose quartz (40 gp). Malachite (15 gp). Red spinel (90 gp).


Social Check DCs

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