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NPC Generator

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Advanced [show]


Modean Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is braided into rings. His red eyes peer out from beneath his small green hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is afraid of women and trembles around them

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Modean was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by brigands. Modean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Flaws: Shy. Bonds: Attractive, Military, Enemies. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Modean Haunted, Male Tiefling Ranger 9
Medium (5'2") Tiefling, Neutral Evil (CR 9)
Armor Class 9
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Nature +4, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1500 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Shane Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is skeptical of what others tell him and is slow to trust.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Selfish, Shy, Disease. Bonds: Attractive, Rich. Occupation: Servant

Voice: Whispers

Attributes [hide]

Shane Berkeley, Male Human Wizard 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp.


Social Check DCs


Lone Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a worn and beaten armor. Her yellow fur is knotted and matted. Her blue unseeing eyes seem to look past you.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to reunite with her absent father

Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Criminal record, Family. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Lone Plume, Female Tabaxi Cleric 14
Medium (5'0") Tabaxi, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 84 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 5000 gp. Black opal (700 gp). Blue sapphire (700 gp). Tiger eye turquoise (13 gp). Lapis lazuli (13 gp). Onyx (60 gp). Azurite (13 gp). Rock crystal (60 gp). Chrysoprase (60 gp). 1 Medium magic item.


Social Check DCs


Aldous Staurheim, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fancy grey suit. His hair is blonde and curly. His green eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Aldous took refuge in the ruined castle and found the beat up shield and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. He hasn't told them the truth, but wants to settle down with them.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Emotional, Fearful. Bonds: Attractive, Nature, Has a crush, Religious. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Aldous Staurheim, Male Human Commoner 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5

Possessions: 60 gp.


Social Check DCs


Thradal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male does not wear sleeves and tends to eschew shirts when he can avoid it. He is tall, broad shouldered and powerfully built. He keeps his chestnut hair in a pixie cut. His ears are large.

Personality: Thradal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not trust anyone and sleeps with one eye open.

History: He was born in a small island village. He worked as a nervous Roofer and found it very stressful. He has drifted from career to career and currently works as a Roofer.

Motivation: Further expansion of business; and expand his business

Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Nature, Job. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Thradal Bloodkith, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)6 (-2) 16 (+3)13 (+1)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp. White pearl (160 gp). Rhodochrosite (13 gp). Moss agate (13 gp).


Social Check DCs


Arha Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses like a well dressed Healer does. Her chestnut hair is wavy and long. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Gifted from a young age, Arha studied abroad. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A rival would like her out of the picture; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Greedy. Bonds: Job, Attractive, Criminal record. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Arha Hackney, Female Half-Orc Aristocrat 7
Medium (4'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1000 gp. Amber (90 gp). Aquamarine (400 gp). Azurite (11 gp).


Social Check DCs


Elegant In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is muscular with a powerful set of arms. His lavender fur is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 6 years old his parents immigrated from the south. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Immigrant. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Elegant In Shadow, Male Tabaxi Warrior 10
Medium (6'2") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 65 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 300 pp. Sardonyx (70 gp).


Social Check DCs


Naeris Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on his right hand. He wears a small hat to cover his moderate length brown hair. His eyes are likewise hazel.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Naeris was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and wants to have a good time and be beloved

Ideals: Justice, Optimist. Bonds: Poor, In love, Adventurer. Occupation: Barrister

Voice: Soothing and warm

Attributes [hide]

Naeris Withrethin, Male Elf Wizard 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Myathethil Hanali, Female Elf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her hair in dreadlocks. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Cartwright, who enjoyed hunting, Myathethil was taken on many hunting expeditions. She was taken as a slave by a traveling circus and forced to perform She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Logical. Flaws: Shy. Bonds: Poor, Nature, Slave. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Myathethil Hanali, Female Elf Paladin 13
Medium (5'1") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 73 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 13 (+1)10 (+0) 17 (+3)15 (+2)
Skills Athletics +7, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 1000 pp. Golden circlet with four aquamarines (2000 gp). Silver comb with moonstones (900 gp). Silver ewer (10 gp). A roughly beaten golden orb (140 gp). Gold music box (1000 gp). Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). 1 Medium magic item.


Social Check DCs

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