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NPC Generator

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Advanced [show]


Frouse Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan trousers with white and black striped suspenders. He wears various colorful collared shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is blonde. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south to a Animal Trainer, Frouse learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Joker, Entrepeneur. Flaws: Shy. Bonds: Job, Religious. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Frouse Wildwander, Male Gnome Sorcerer 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)7 (-2) 15 (+2)13 (+1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp. 1 Half-Plate.


Social Check DCs


Ahinar Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze. She has wavy brown hair. She wears a mask on her face.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a very good compulsive liar and kleptomaniac.

History: She was born in the south. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the south, certain she would find work there.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker. Flaws: Insane. Bonds: Rich, Criminal record, Immigrant. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Ahinar Ethanasath, Female Half-Elf Expert 3
Medium (5'4") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Shane Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is dressed in an above average manner. His brown hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep

Flaws: Insane, Disease, Insomniac. Bonds: Attractive, Slave. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Shane Ainsworth, Male Human Adept 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Oolah Ryley, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'2" and usually wears her white robe and has her shortspear always slung over her shoulder. Her right leg appears badly burned and disfigured. Her small hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.

Personality: She is irascible and easily irritated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Oolah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Oolah Ryley, Female Half-Orc Rogue 11
Medium (5'2") Half-Orc, Chaotic Good (CR 11)
Armor Class 9
Hit Points 56 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Medicine +3, Religion +5
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +4

Possessions: 800 gp. Fiery yellow corundum (400 gp). Sardonyx (40 gp). Freshwater pearl (5 gp). Moss agate (5 gp). Black pearl (500 gp). Freshwater pearl (5 gp). Chrysoprase (40 gp). Pink pearl (40 gp).


Social Check DCs


Fallond Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in brown turtlenecks beneath a white coat with green slacks. His white hair is unkempt and raggedy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Engraver in town.

History: Born in the north to a Engraver, Fallond learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He's since become an addict/alcoholic.

Motivation: To be a Architect again; and further expansion of business

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Fallond Ironfist, Male Dwarf Adept 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 38 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 300 pp. Pink pearl (100 gp). Coral (100 gp). Citrine (60 gp). Emerald (1000 gp). Smoky quartz (60 gp). Onyx (60 gp). Chalcedony (60 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arha York, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman dresses well, wearing black shirts, loose pants, and blazers most of the time. She is muscular with a powerful set of arms. Sporting a white mohawk this woman's hair draws a lot of attention. Her eyes are hazel and catlike.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She cannot resist a sob story and will often dote over anyone who has one.

History: Arha was born with her father's beautiful face. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to raise her children well; and to unite with her brother

Ideals: Philantrophist. Flaws: Depressed, Secretive. Bonds: Attractive, Family. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Arha York, Female Half-Orc Aristocrat 1
Medium (5'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 150 gp. 1 Everburning torch.


Social Check DCs


Markosian Dare, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. She has dyed her greying purple hair a little too much giving a sharp purple color. Her eyes are likewise red.

Personality: Always inclined to offer people food she seems plenty friendly. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.

Motivation: Expand her business; and sabotage a competitor

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Religious, Attractive, Job. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Markosian Dare, Female Tiefling Warrior 11
Medium (5'11") Tiefling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 85 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Athletics +3, Medicine +7
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +7

Possessions: 2500 gp. Fire opal pendant on a fine gold chain (1300 gp). Fire opal pendant on a fine gold chain (1300 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Henry Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'9". He wears a yellow vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a crossbow. He sports a long auburn beard, and similarly colored long hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Henry studied abroad. Cursed with a spirit at a very young age, Henry has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world.

Ideals: Justice, Logical, Gifted. Flaws: Ugly, Disease. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Woods, Male Half-Elf Commoner 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points -1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)10 (+0) 12 (+1)12 (+1)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Senteq Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This man dresses in tan turtlenecks beneath a green coat with red slacks. He is muscular with a powerful set of arms. His hair is black and curly. His amber unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his father was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Senteq grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Senteq. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Disease. Bonds: Criminal record, Military, Immigrant. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Senteq Leffery, Male Gnome Cleric 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 35000 sp. Carnelian (80 gp). Jade (40 gp). 1 Minor magic item.


Social Check DCs

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