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NPC Generator

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Advanced [show]


Beast On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting brown shirt and pants. He has no fur. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with vampirism at a very young age, Beast has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant. Occupation: Stylist

Voice: Gruff and masculine

Attributes [hide]

Beast On the Water, Male Tabaxi Monk 10
Medium (6'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 9
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +3

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His silver hair is long and unkept. His eyes are amber and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. The war was a terrible time for him, and Nicholas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Athletic, Optimist. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Nicholas Dryden, Male Human Monk 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 13 (+1)5 (-3)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 150 gp. Iolite (70 gp).


Social Check DCs


Drenna Breeden, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a lot of dark rich colors, with gold accents. Her red hair, when down, is lengthy. Her violet eyes dart from person to person.

Personality: Eccentric and domineering, Drenna will drive conversation. She misses her home and complains about the freezing weather, even in summer.

History: She was born in a small mountains village. After coming to the age of reason, Drenna took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the west, certain she would find work there.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she'd like to take her coworkers down a peg

Ideals: Extrovert, Gifted. Bonds: Attractive, Immigrant, Nature. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Drenna Breeden, Female Half-Orc Adept 3
Medium (5'5") Half-Orc, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)10 (+0) 11 (+0)5 (-3)
Skills Arcana +2, Intimidation -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Pyra Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 4'10", this woman is well dressed, constantly wearing a black suit, green shirt, and yellow tie. She keeps her long dark red hair kept up in a rat tail. She tend to wears goggles to shield her eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was born to a criminal king-pin and mafia family Her father had invested heavily in several trade routes and wanted her to inherit them. She used her abilities to trick people and travel the world for free.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Flaws: Ugly. Bonds: Enemies, Criminal record, Rich. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Pyra Bedlam, Female Tiefling Adept 6
Medium (4'10") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 53 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)13 (+1) 16 (+3)13 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 300 gp.


Social Check DCs


Kilia Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears bulky grey painted plate armor. She has moderate length red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She uses divination through singing.

History: Born in the south her family was never financially stable. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out; and she's attracted to the pc

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Poor, Slave. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Kilia Trollbleeder, Female Dwarf Expert 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp. 4 Smokesticks.


Social Check DCs


Fallond Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are likewise violet.

Personality: Aggressive, abrasive, and angry, Fallond embodies much of what other species detest in the Dwarves. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a Blacksmith, his father struggled to pay the bills. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and balancing his hectic life and new tanner responsibilities is difficult

Flaws: Antagonistic. Bonds: Family, Poor, Adventurer, Job. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Fallond Steelfist, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 4000 cp. Blue quartz (16 gp). 1 Half-Plate.


Social Check DCs


Paelias Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of emerald and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is still thick. He has several tiny emerald earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.

History: Paelias was born in the north. At a young age he loved to build and create. His childhood dream was to be a Gardener, but he was a colossal failure. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Optimist, Persistence. Bonds: Rich, Military, Job. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Paelias Boleem, Male Half-Elf Adept 5
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Fallond Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears silk and lounges about seductively. His tied-back hair is red. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. Through the years after Fallond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Fallond's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Fallond and his spouse have recently divorced.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Flaws: Antagonistic, Impulsive, Disease. Bonds: Attractive. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Fallond Aranore, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 8 (-1)16 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Draconic, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 9000 cp. 1 Half-Plate.


Social Check DCs


Balam Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a green cloak and cross-gartered black stockings, and sports empty pouches on his belt. His black hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a forest tribe. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Insane, Antagonistic. Bonds: Nature. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Balam Sanctuary, Male Tiefling Wizard 17
Medium (5'3") Tiefling, Chaotic Evil (CR 17)
Armor Class 14
Hit Points 108 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 18 (+4)13 (+1) 16 (+3)13 (+1)
Skills Arcana +7, Investigation +7
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444

Possessions: 12000 gp. Sapphire pendant on gold chain (1600 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1600 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (1600 gp). Gold music box (1000 gp). Silver comb with moonstones (1000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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