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NPC Generator

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Advanced [show]


Torgga Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Sporting a black mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant green.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and she is greedy

Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Torgga Lutgehr, Female Dwarf Rogue 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1000 cp. Brass mug with jade inlays (100 gp). 1 Banded mail.


Social Check DCs


Drifting Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing the road beaten gear of a warrior. Her fur is beige and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She comes from a rich western family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Drifting was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Several ex partners dislike her way of doing things and want revenge; and money/treasure

Ideals: Fighting, Athletic. Flaws: Sensitive, Impulsive. Bonds: Rich, Enemies. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Drifting Candle, Female Tabaxi Ranger 2
Medium (6'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Kathra Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She has the majority of her body covered in plate. Her auburn hair is kept up in a ponytail inside a small hat. She has a dull look in her brown eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is obsessed with a lost civilization.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants her found; and she's looking for her big break

Ideals: Justice, Artistic. Bonds: Adventurer, Family. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Kathra Torevir, Female Dwarf Wizard 4
Medium (4'0") Dwarf, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)7 (-2) 12 (+1)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Drogo Churchill, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His black hair is knotted and matted. He has a dull look in his brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and he's in love

Ideals: Fighting, Justice. Bonds: Rich, Military, Family, Has a crush. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Drogo Churchill, Male Human Barbarian 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 8 (-1)12 (+1)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Katherine Bohm, Female Half-Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears many layers of old clothing at all times. Her black hair is cut short. Her gray eyes dart from person to person.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born in the east to a Mason, Katherine learned a great deal about her mother's area of expertise. Her childhood dream was to be a Herbalist, but she was a colossal failure. Days after completing her studies, news broke out that her hometown was attacked by illithids. Katherine was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Many illithids want her driven away; and she's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Katherine Bohm, Female Half-Elf Sorcerer 6
Medium (5'8") Half-Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)16 (+3) 10 (+0)10 (+0)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Terran, Sylvan, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Virra Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman wears a fancy blue dress. Her clothes are grease stained in places. Her moppish white hair is in a traditional bowl cut. Her brown eyes peer out from beneath her feathered blue hat.

Personality: Virra is depressed about a lot of things. She tends to be a nihilist. The war was a terrible time for her, and Virra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in the north. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Flaws: Depressed. Bonds: Attractive, Poor, Immigrant, Military, Nature. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Virra Ironhide, Female Gnome Warrior 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)18 (+4) 10 (+0)13 (+1)
Skills Religion +6, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Terran, Aquan, Dwarven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Eldon Welber, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, tan cloak. His tied-back hair is black. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Eldon is combative with any and all who dare try his patience in the slightest.

History: Eldon lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: A need for knowledge about a nearby landmark; and he is a bit of a kleptomaniac

Ideals: Justice. Bonds: Attractive, Family, Adventurer, Criminal record. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Eldon Welber, Male Gnome Monk 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp. Tourmaline (90 gp).


Social Check DCs


Zephan Agony, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his silver hair up. His skin is flawless and his white eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Roofer, Zephan learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He hasn't been sleeping well lately.

Motivation: Expand his business.

Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Job, Attractive. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Zephan Agony, Male Tiefling Aristocrat 8
Medium (6'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Arcana +5, Athletics +4
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4

Possessions: 9000 sp. Amber (120 gp). Chrysoprase (40 gp). Moss agate (16 gp). Black pearl (1600 gp). Deep blue spinel (1600 gp). Smoky quartz (40 gp).


Social Check DCs


Blendaeth Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'7" and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her right hand appears badly burned and disfigured. Her bronze crest is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a Locksmith first and foremost. She believes firmly that knowledge should be universal. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. In her 15th year, her parents were killed by a illithids raid, leaving Blendaeth alone in the world. After a stint in an orphanage, she was adopted. She has achieved small success as a Locksmith.

Motivation: She wants revenge against illithids; and a deep hatred of illithids

Bonds: Job, Slave, Religious, Enemies. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Blendaeth Sumnarghthrysh, Female Dragonborn Warrior 3
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 6 (-2)13 (+1)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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