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NPC Generator

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Mozfel Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He carries a battered sai and tarnished falchion as well. His silver hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Mozfel studied abroad. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozfel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Fighting, Justice, Gifted. Flaws: Ugly, Fearful. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mozfel Shirley, Male Half-Orc Warlock 17
Medium (5'1") Half-Orc, Neutral Evil (CR 17)
Armor Class 12
Hit Points 147 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)11 (+0) 15 (+2)8 (-1)
Skills Insight +8, Intimidation +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 9000 gp. Jet (40 gp). Silver pearl (40 gp). Hematite (11 gp). Coral (40 gp). Jet (40 gp). Freshwater pearl (11 gp). Rhodochrosite (11 gp). Banded agate (11 gp). Golden yellow topaz (600 gp). Coral (40 gp). Smoky quartz (30 gp). Jasper (30 gp). Peridot (30 gp). Malachite (11 gp). Carnelian (30 gp). Citrine (30 gp). Banded agate (11 gp). Black pearl (600 gp). Lapis lazuli (11 gp). Deep green spinel (40 gp). Sard (30 gp). Hematite (11 gp). Black star sapphire (700 gp). Aquamarine (600 gp). Fire opal (700 gp). Azurite (11 gp). Silver pearl (40 gp). Hematite (11 gp). Eye agate (11 gp). Azurite (11 gp).


Social Check DCs


Donaar Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing black shirts, loose pants, and blazers most of the time. He sports a flattop crest cut. His half smiles and gold eyes are beguiling and draw you in.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Roofer soon after.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker, Fighting. Flaws: Fearful, PTSD. Bonds: Attractive. Occupation: Roofer

Voice: German accent

Attributes [hide]

Donaar Phrahdrandon, Male Dragonborn Wizard 3
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)8 (-1) 11 (+0)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp. Deep blue spinel (300 gp). Eye agate (7 gp). Carnelian (60 gp).


Social Check DCs


Vepar Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is portly but not overly obese. Her hair is brown, silky, and of moderate length. She wears crescent spectacles with a black brim.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy; and she has a rivalry with the church that dominates her actions

Ideals: Gifted, Justice. Bonds: Rich, Attractive, Religious. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Vepar Temerity, Female Tiefling Warrior 7
Medium (5'8") Tiefling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Arcana +3, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Jane Bradford, Female Human [Permalink]

Personal [hide]

Description: This western woman wears an entirely grey suit with black socks and a vest with buckled shoes. Her clothes are grease stained in places. Her long auburn hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are green.

Personality: She likes to make people angry or surprised. Further she is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a wizard, Jane was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and she is greedy

Flaws: Antagonistic, Addict. Bonds: Poor, Immigrant, Mentor. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Jane Bradford, Female Human Barbarian 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 20 pp. 1 Banded mail.


Social Check DCs


Forcas Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: He wears professional attire. He wears a deerstalker hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Adventurer and found it very stressful. He now owns his own business.

Motivation: Expand his business; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Impulsive. Bonds: Attractive, Job, Rich. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Forcas Fascination, Male Tiefling Warrior 5
Medium (6'9") Tiefling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 1000 sp. 1 Masterwork Musical instrument. 1 Healer’s kit. 1 Masterwork manacles.


Social Check DCs


Aramil Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Dyer. His blonde hair is greasy and uncared for. He has green eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and wants his loneliness to end

Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Military, Job, Has a crush. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Aramil Dalanthan, Male Elf Paladin 6
Medium (5'3") Elf, True Neutral (CR 6)
Armor Class 13
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Athletics +6, History +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 40000 cp. Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (1800 gp). Solid gold idol (400 gp). 1 Minor magic item.


Social Check DCs


Fargrim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'1" western man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a Priest, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his old friends

Ideals: Artistic. Bonds: Has a crush, Poor, Adventurer, Family. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Fargrim Trueblood, Male Dwarf Rogue 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 95 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 19 (+4)17 (+3) 10 (+0)5 (-3)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Gnome, Terran
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Eye agate (7 gp). Carnelian (20 gp). Aquamarine (200 gp). Jet (80 gp). Chrysoprase (20 gp). Fire opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Makaria Hope, Female Tiefling [Permalink]

Personal [hide]

Description: This woman typically wears green cloth garments or leather armor. She is muscular with a powerful set of arms. She keeps her long red hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Further she is a bit of a stoner and is frequently out of it.

History: She got into the Assassin business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Assassin. In the meantime she has taken over work as a Assassin and occasionally as a mercenary.

Motivation: An old rival family wants her found; and further expansion of business

Flaws: Insomniac, Addict. Bonds: Job, Adventurer, Family. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Makaria Hope, Female Tiefling Adept 16
Medium (6'0") Tiefling, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 60 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)7 (-2) 14 (+2)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533332

Possessions: 1000 gp. Gold dragon comb with red garnet eye (1000 gp). Gold dragon comb with red garnet eye (1000 gp). Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (1000 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Golden circlet with four aquamarines (1000 gp). 1 Medium magic item.


Social Check DCs


Sumnes Holimion, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is generally well dressed albeit a few years behind the times. With bright black hair. She wears a mask on her face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She also hits on women, regardless of circumstances.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the north was not economically sound they moved to her current location. She left for the east, certain she would find work there.

Motivation: She doesn't get along with people that don't share her tastes; and to settle down with her crush

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Has a crush, Immigrant. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Sumnes Holimion, Female Elf Ranger 2
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 7 (-2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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