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NPC Generator

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Advanced [show]


Shax Power, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she sports black clothing, slightly heavier than average wear. She has moderate length purple hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the west to a Body Guard, Shax learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and several ex partners dislike her way of doing things and want revenge

Flaws: Antagonistic. Bonds: Job, Rich, Enemies. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Shax Power, Female Tiefling Fighter 8
Medium (5'2") Tiefling, Lawful Good (CR 8)
Armor Class 8
Hit Points 73 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Animal Handling +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple -1

Possessions: 300 gp.


Social Check DCs


Rurik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. He wears his auburn hair up in a very large beehive style do. His eyes are gray and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Rurik and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rurik discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Rurik fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break.

Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Pronounces O like U

Attributes [hide]

Rurik Ungart, Male Dwarf Sorcerer 12
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 75 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)14 (+2) 17 (+3)14 (+2)
Skills History +6, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 36000 sp. Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppleby Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this man wears tattered old clothes. He wears his hair in dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast forest. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He has decided he is irredeemable.

Ideals: Opinionated, Fighting, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Oppleby Bafflestone, Male Gnome Adept 12
Small (3'2") Gnome, True Neutral (CR 12)
Armor Class 13
Hit Points 64 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 12 (+1)18 (+4)
Skills Stealth +6
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2000 gp.


Social Check DCs


Tawar Garfield, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a robe, a symbol of magic around her neck, and a hammer on her belt. Her hair is red and very short. Her half smiles and amber eyes are beguiling and draw you in.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Tawar was born the youngest of three triplets. Her first spouse was a Carter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.

Motivation: She's attracted to the PC.

Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Has a crush, Family. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Tawar Garfield, Female Half-Orc Barbarian 6
Medium (5'0") Half-Orc, Lawful Good (CR 6)
Armor Class 12
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 500 gp.


Social Check DCs


Mugrunden Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his white crest in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the north was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Slave Trader.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Flaws: Insomniac. Bonds: Rich, Immigrant, Attractive, Job. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Mugrunden Baharoosh, Male Dragonborn Monk 3
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Caelynn Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a penchant for wearing a ring with an oversized emerald on her left hand. She wears her chestnut hair up. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She comes from a rich eastern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Caelynn Erenaeth, Female Elf Rogue 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)9 (-1) 9 (-1)15 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Alberich Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He very much looks the part of a Miller. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large chestnut tufts of hair around his ears. He has green eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Alberich was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Slave, Nature. Occupation: Miller

Voice: Whispers

Attributes [hide]

Alberich Torevir, Male Dwarf Warlock 5
Medium (4'2") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 19 (+4)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 200 gp. Jet (60 gp). Aquamarine (500 gp). Coral (60 gp). Alexandrite (500 gp).


Social Check DCs


Ellyjoybell Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a blue tunic with yellow highlights, and long pastel pants that bunch up around her shoes, and a wedding ring on her left hand. Her moppish chestnut hair is in a traditional bowl cut. She has gray eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Ellyjoybell would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: In love, Military, Rich, Adventurer, Criminal record. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Ellyjoybell Murnig, Female Gnome Aristocrat 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)15 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Sun Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He sports brown clothing, slightly heavier than average wear. His gray fur is singed and shortened. He has a tattooed face.

Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Sun Wing, Male Tabaxi Druid 10
Medium (5'1") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: Blue quartz (4 gp). Zircon (70 gp). Deep green spinel (100 gp). Amethyst (100 gp). Eye agate (4 gp).


Social Check DCs

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