Dabbledob Turen, Male Gnome [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and carries flails. He wears his brown hair up. His gray eyes peer out from beneath his small blue hat.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He works hard and plays hard.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west.
Ideals: Fighting, Joker, Entrepeneur. Flaws: Hedonist. Bonds: Nature. Occupation: Spy
Voice: Squeaky
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 100 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 19 (+4) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 70 pp.
Jarana Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a card on it. She wears a broad hat to cover her moderate length chestnut hair. Her thin eyebrows rest above her beady amber eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She has had some formal singing training, and achieved minor success. After a long history of fighting, Jarana and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and wants a kiss
Ideals: Artistic. Flaws: Ugly, Antagonistic, Secretive. Bonds: Immigrant. Occupation: Assassin
Voice: Eastern European accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Rieta Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a dagger on it. Her purple hair is slicked back into a classic pompadour. Her eyes are red and she is always smoking a pipe.
Personality: She is calm most of the time but flees social interaction. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: When she was but 6 years old her parents immigrated from the south. She went to a religious school and was inspired by the priests there in charitable deeds. She ran away from her former home and has been making her living as a Detective for the past few years.
Motivation: Doesn't want to be a Detective and was forced into it by her family; and her spouse's relatives view her with great suspicion
Flaws: Shy. Bonds: Job, Immigrant, Religious, Family. Occupation: Detective
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 4 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 5 (-3) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Kansif Home, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of ceremonial daggers on her belt, each one with a emerald on the hilt. Her hair is long and blonde with streaks of black, and is pulled back with small white clips. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her tongue was cut out and she uses sign language. Animals are drawn to her, and she is able to talk to them.
History: Kansif was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kansif took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kansif fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with her sister.
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Poor, Nature. Occupation: Ploughman
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Evil (CR 11)
Armor Class 12
Hit Points 62 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 6 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 330 pp. Aquamarine (1100 gp).
Kilvar Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a brown small hat and brown clothes. His tied-back hair is auburn. His violet eyes peer out from beneath his small brown hat.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Kilvar and his spouse have recently divorced.
Motivation: To be a Gardener again; and to end his boredom
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 4 Smokesticks.
Seraphina Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is well dressed, constantly wearing a red suit, green shirt, and blue tie. Her brown hair is styled in orderly dreadlocks. She has gleaming, smiling brown eyes.
Personality: She is almost excessively polite to everyone, even when angry. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Seraphina was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. She hasn't told them the truth, but wants to settle down with them.
Motivation: Find a way to reverse the transformation of her brother.
Flaws: Shy. Bonds: Attractive, Family, Job, Has a crush. Occupation: Dilettante
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 26 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 3000 sp. Red spinel (160 gp). Malachite (16 gp). Rose (60 gp). 1 Minor magic item.
Jebeddo Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. He wears a wide-brimmed hat to hide his balding. His eyes are green and catlike.
Personality: Confrontational and typically high on some drug or another. He uses divination through singing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Gifted. Flaws: Addict, PTSD. Bonds: Rich. Occupation: Shipwright
Voice: Old thin voice
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Halfling, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 100 gp.
Emeny Dayton, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a simple grey robe with brown stripes complete with hood. Her red hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.
Personality: She has always had a great fascination with Tabaxi culture. She is lazy, self-centered, vain, and jealous.
History: Emeny was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. As a young adult she joined a group advocating for an improvement in Human conditions. She has dedicated herself to building a better trade route.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Flaws: Racist, Selfish. Bonds: Attractive, Poor, Adventurer. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
Possessions: 120 gp.
Damakos Care, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of maces, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His black hair is still thick. His eyes, though not visible through his cowl, are silver.
Personality: Damakos is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Damakos fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Rich, Mentor. Occupation: Navigator
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 40 gp. 1 Banded mail.
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