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NPC Generator

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Advanced [show]


Modean Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of longbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His long black hair is drawn into a two foot long braid. He has white eyes and a green hat with a grey feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Fighting, Justice. Flaws: Fearful. Bonds: Rich, Criminal record, Family. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Modean Blur, Male Tiefling Fighter 14
Medium (5'2") Tiefling, True Neutral (CR 14)
Armor Class 10
Hit Points 82 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)7 (-2) 15 (+2)13 (+1)
Skills Intimidation +6, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 1000 gp. Hematite (7 gp). Fiery yellow corundum (400 gp). Freshwater pearl (7 gp). Sard (60 gp). Bloodstone (60 gp). Aquamarine (1200 gp). Sard (60 gp). Star rose quartz (60 gp). 1 Medium magic item.


Social Check DCs


Fabien Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan shirt with thin brown vertical stripes and pastel pants. His chestnut hair is styled in orderly dreadlocks. His eyes are blue and catlike.

Personality: He has a massive crush on the younger sibling of the Mortician who has hired him part-time. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants

Flaws: Insomniac. Bonds: Has a crush, Slave, Family, Enemies. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Fabien Scheppen, Male Gnome Rogue 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 6 (-2)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 9000 cp. Alexandrite (800 gp). Deep blue spinel (800 gp). 1 Masterwork Musical instrument. 1 Magnifying glass. 1 Masterwork Musical instrument.


Social Check DCs


Thorin Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long white hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of giants once and for all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Masseuse arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and someone believes him a fraud

Flaws: Shy. Bonds: Attractive, Enemies, Rich. Occupation: Masseuse

Voice: Prounounces S like Z

Attributes [hide]

Thorin Daraln, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 14 (+2)7 (-2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp.


Social Check DCs


Andram Glory, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a moderate pudge and is not very fit. He has styled his blue hair well, parting it to the right. His eyes, though not visible through his cowl, are silver.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small island village. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 4 years later his spouse died after the birth of his son. Heartbroken, Andram never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and he is greedy

Flaws: Ugly, Cynical. Bonds: In love, Nature, Rich. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Andram Glory, Male Tiefling Paladin 14
Medium (5'1") Tiefling, Neutral Good (CR 14)
Armor Class 10
Hit Points 72 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)16 (+3) 13 (+1)17 (+3)
Skills Deception +8, Persuasion +8
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Gnome
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 500 pp. Pink pearl (130 gp). Black opal (500 gp). Citrine (40 gp). Alexandrite (500 gp). Moonstone (40 gp). Tourmaline (130 gp). Deep blue spinel (500 gp). Jacinth (4000 gp). Sardonyx (40 gp). Citrine (40 gp). 1 Medium magic item.


Social Check DCs


Bathin Luck, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large black jacket. He wears a Stetson hat to cover his moderate length silver hair. His half smiles and red eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a plains tribe. He moved from fad to fad and when he turned 15 he discovered music. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Entrepeneur, Artistic. Flaws: Terse. Bonds: Immigrant, Attractive, Nature. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Bathin Luck, Male Tiefling Ranger 8
Medium (6'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)13 (+1) 9 (-1)15 (+2)
Skills History +4, Insight +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp.


Social Check DCs


Ovina Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her skin is fair and her fingers are delicate and long. With bright brown hair. Her eyes are hazel and she is always smoking a pipe.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to end her boredom

Ideals: Joker, Artistic. Flaws: Mundane, Racist. Bonds: Attractive. Occupation: Merchant

Voice: French accent

Attributes [hide]

Ovina Torunn, Female Dwarf Monk 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Thomas Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, yellow cloak, and is pretty ugly. His silver hair is kept up in a ponytail inside a broad hat. His violet eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Thomas Ostoroth, Male Half-Elf Monk 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)8 (-1) 15 (+2)17 (+3)
Skills Acrobatics +6, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +2

Possessions: 6000 sp. Carnelian (20 gp).


Social Check DCs


Kipper Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He is dressed in a clean blue cloak covering his clean studded leather, and his gloved hand is found clutching a dagger. His silver hair is drawn into a tight pony tail with a dagger scrunchie. He has several tiny opal earrings on each ear.

Personality: Kipper is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: He is a Maurezhi in disguise. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Persistence. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Kipper Nackle, Male Gnome Adept 5
Small (3'5") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skog Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a white and red handkerchief worn on his right side. His white hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Skog embodies much of what other species detest in the Half-Orcs. Skog is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has a crush on the local Apothecary; and to settle down with his crush

Flaws: Antagonistic, Secretive. Bonds: Attractive, Family, Nature, Has a crush. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

Skog Gyula, Male Half-Orc Aristocrat 4
Medium (6'0") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 19 (+4)7 (-2)
Skills Acrobatics +3, History +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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