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NPC Generator

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Advanced [show]


Nyx Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a lot of dark rich colors, with gold accents. She has styled her black hair well, parting it to the left. Her eyes are violet.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She believes the world needs to unite to get rid of illithids once and for all.

History: She was born to a criminal king-pin and mafia family She dropped out of school before completing her studies. Recently she has begun working with bootleggers and crooks.

Motivation: A deep hatred of illithids; and revenge

Ideals: Justice, Logical. Bonds: Attractive, Enemies, Criminal record. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Nyx Horcusporcus, Female Gnome Commoner 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 9 (-1)12 (+1) 10 (+0)15 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Arumawann Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. His auburn hair is still thick. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Arumawann wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born at the edge of vast desert. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arumawann grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arumawann. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Arumawann Pingun, Male Gnome Adept 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Black pearl (300 gp). Blue star sapphire (1100 gp). 1 Minor magic item.


Social Check DCs


Quarethon Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black coat over a grey low-cut shirt, and a top hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his blue crest up. His eyes are a pleasant gold.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the west was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To settle down with his crush; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Bonds: Attractive, Immigrant, Military. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Quarethon Wivvyrholdalphiax, Male Dragonborn Aristocrat 9
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 15 (+2)8 (-1)
Skills Athletics +5, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Great On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown vest and prefers green and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her brown fur is lengthy. Her hazel eyes are passionate and lively.

Personality: She is business-like. She takes instructions and follows them to the letter. She does not trust anyone and sleeps with one eye open.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she seems to be bored by most things

Ideals: Professionalism. Flaws: Ugly, Insomniac, Mundane. Bonds: Rich. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Great On the Mountaintop, Female Tabaxi Monk 10
Medium (5'7") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 15 (+2)11 (+0)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant, Halfling, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +4

Possessions: 1600 gp.


Social Check DCs


Drenna Garrick, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in an above average manner. She keeps her silver hair in a flapper bob. Her eyes are green and she is always smoking a pipe.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is frequently practicing swordplay.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions

Flaws: Selfish, Disease. Bonds: Attractive, Military, Religious. Occupation: Unemployed

Voice: Hissing voice

Attributes [hide]

Drenna Garrick, Female Half-Orc Aristocrat 9
Medium (5'10") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1900 gp. Violet garnet (500 gp). White opal (1100 gp). Red garnet (130 gp). Eye agate (5 gp). Rhodochrosite (5 gp). 1 Minor magic item.


Social Check DCs


Rangrim Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His chestnut hair is cut short with large spiked bangs in the front. He has several tiny topaz earrings on each ear.

Personality: He has always had a great fascination with Halfling culture. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Body Guard and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Racist. Bonds: Rich, Slave, Job. Occupation: Body Guard

Voice: Australian accent

Attributes [hide]

Rangrim Brazzik, Male Dwarf Paladin 6
Medium (4'2") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Investigation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp.


Social Check DCs


Vonana Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears light armors faded through time and improper care. She has a long blonde ponytail with little hanging trinkets. Her violet eyes dart from person to person to random spaces in the air.

Personality: She acts crazy and hedonistic. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She has comitted a past crime that haunts her to this day; and she's looking for her big break

Flaws: Hedonist, Disease. Bonds: Adventurer, Criminal record. Occupation: Priest

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Vonana Orcfoe, Female Dwarf Warlock 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 8 (-1)12 (+1) 8 (-1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 100 gp. Moss agate (4 gp).


Social Check DCs


Kristryd Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this western woman wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her red hair is thinning but still full. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She loves telling others what to do and how they should feel about things. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in a small village she learned the ways of the warrior from her father. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Athletic, Opinionated, Fighting. Flaws: Addict. Bonds: Criminal record. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Kristryd Durthane, Female Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)6 (-2) 12 (+1)12 (+1)
Skills Arcana +0, Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp. 1 Healer’s kit.


Social Check DCs


Aramil Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, tan cloak. He wears a small hat to cover his moderate length chestnut hair. His thin eyebrows rest above his beady gray eyes.

Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Aramil was born in the south. At a young age he loved to build and create. Through the years after Aramil was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Aramil's father didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Criminal record, Has a crush. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Aramil Wasanthi, Male Elf Paladin 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)7 (-2) 13 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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