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NPC Generator

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Advanced [show]


Werydd Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her violet robe. She has a long red ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Werydd wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: From birth she was tutored by a cruel and relentless mentor. Her father was very strict, and drilled into her lessons on being the perfect lady. Being a Knight kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Disciplined, Impeccable. Bonds: Criminal record, Mentor. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Werydd Fallack, Female Dwarf Fighter 9
Medium (4'3") Dwarf, True Neutral (CR 9)
Armor Class 8
Hit Points 48 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)14 (+2) 8 (-1)12 (+1)
Skills Medicine +2, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Skelton, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man is well dressed, constantly wearing a grey suit, black shirt, and green tie. His brown hair is heavily combed to the left. His thin eyebrows rest above his beady gray eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a brothel owner, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting, Logical. Flaws: Ugly. Bonds: Mentor. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Anselm Skelton, Male Human Paladin 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)13 (+1) 8 (-1)12 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 4 Tanglefoot bags.


Social Check DCs


Rosalind Hale, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her chestnut hair, when down, is lengthy. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From her teen years she was always beautiful and desirable, so people have always doted on her. By chance she met her brother recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Rosalind Hale, Female Human Adept 9
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 1400 gp. Iolite (60 gp). Alexandrite (700 gp). Alexandrite (700 gp). Blue quartz (10 gp). Black opal (500 gp). Banded agate (10 gp).


Social Check DCs


Harann Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'7" and is a bit bulky. She is very muscular particularly in the legs. She wears bulky green painted plate armor. She wears her silver crest down. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She never swears and excessively uses polite adverbs when speaking. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born several months after her mother was called into army service. A freak accident while working with her Baker mother left her crippled. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Adventurer, Military. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Harann Akambherylliax, Female Dragonborn Monk 2
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)8 (-1) 9 (-1)14 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Barbena Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a lot of dark rich colors, with gold accents. Her white hair is smooth and relatively long. She has green eyes and a brown hat with a grey feather.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She also has developed a complete distrust of the Spice Merchant profession.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to be a spice merchant again

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Barbena Gorunn, Female Dwarf Fighter 3
Medium (3'10") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)8 (-1) 10 (+0)14 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Dûgza Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair has been sun bleached extensively. He has gleaming, smiling gray eyes.

Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast island. Dûgza liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and further expansion of business

Flaws: Hedonist. Bonds: Adventurer, Nature, Rich, Job. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Dûgza Bentley, Male Half-Orc Bard 7
Medium (6'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)12 (+1) 9 (-1)9 (-1)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 20000 cp.


Social Check DCs


Ownka Sydney, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her silver hair is lengthy. She is very pretty but has cold, dead eyes.

Personality: She likes to make people angry or surprised. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in the east to a Cartwright, Ownka learned a great deal about her father's area of expertise. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She used her abilities to travel the world and help people.

Motivation: Meet up once more with her childhood friend; and wants a kiss

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Cartwright

Voice: Speaks like tongue is numb

Attributes [hide]

Ownka Sydney, Female Half-Orc Bard 7
Medium (4'10") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 11 (+0)9 (-1)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. Sapphire pendant on gold chain (2500 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). A delicate brass dragon egg (30 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp).


Social Check DCs


Rurik Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his sai. He has a auburn handlebar mustache and slicked back auburn hair. His gray eyes are slightly larger than normal.

Personality: This man loves singing and to teach people singing more than just about anything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and retire the richest man in the south

Ideals: Artistic, Entrepeneur, Logical. Flaws: Insane. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Rurik Aranore, Male Dwarf Fighter 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 9 (-1)16 (+3)
Skills History +3, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Rolen Amastacia, Male Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to trick people and travel the world for free.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Logical. Flaws: Insomniac, Insane. Bonds: Criminal record. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Rolen Amastacia, Male Elf Cleric 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 15 (+2)6 (-2)
Skills Deception +0, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs

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