Myria Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. Her skin is fair and her fingers are delicate and long. Her head has been shaved. Her eyes are gray and she is always smoking a pipe.
Personality: Her tongue was cut out and she uses sign language. She uses divination through singing.
History: She was raised in a plains tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Myria fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge
Ideals: Gifted, Fighting. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Stylist
Voice: Squeaky
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 39000 sp.
Pyra Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who typically wears a sleeveless long coat of deep black leather and dull green iron scale mail, she is not a threatening figure. She wears her brown hair up. She wears large thick round spectacles.
Personality: She is irascible and easily irritated. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Pyra was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Herbalist
Voice: Raspy
Attributes [hide]
Medium (4'10") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 500 gp.
Kriv Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. He keeps his long black crest kept up in a rat tail. His fierce gold eyes like to dwell on things.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is skeptical of what others tell him and is slow to trust.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Ploughman
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 54 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +3 / 3d10-1, Grapple +4
Possessions: 2000 gp. Chalcedony (80 gp). Golden pearl (110 gp). Red spinel (110 gp). Silver pearl (110 gp). Blue sapphire (500 gp). Rose (80 gp). Lapis lazuli (4 gp). Smoky quartz (80 gp).
Mijira Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a green vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her green crest is thinning but still full. Her red eyes have a joyful gleam in them most of the time.
Personality: She has a massive crush on the younger sibling of the Tanner who has hired her part-time. She misses her home and complains about the freezing weather, even in summer.
History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the south, certain she would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Has a crush, Immigrant. Occupation: Tanner
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Amber (40 gp).
Quilla Beren, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a tan cloak and cross-gartered brown stockings. Her golden hair is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She loves telling others what to do and how they should feel about things. She is lazy and tries to find solutions quickly.
History: Quilla was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Painter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Opinionated. Flaws: Ugly, Insane, Lazy. Bonds: Poor. Occupation: Painter
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 41 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 9 (-1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Gorgûm Badger, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His white hair is drawn into a tight pony tail with a cross scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his brother's freedom.
Motivation: Money/treasure; and he is greedy
Ideals: Optimist. Flaws: Insomniac, Insane. Bonds: Family, Rich. Occupation: Guard
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Orc, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 250 gp. 1 Superior lock.
Gell Nash, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is covered beneath a completely black helmet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of drow once and for all.
History: Born to a Merchant, his father struggled to pay the bills. Through the years after Gell was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gell's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Cook
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 800 gp.
Tawna Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. Her white hair is singed and shortened. Her face is covered beneath a completely black helmet.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born several months after her father was called into army service. She found a children's book about a Halfling Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now mingles about in high society.
Motivation: Money/treasure; and she desires power and/or immortality
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Adventurer, Military. Occupation: Priest
Voice: Dutch accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Alexandrite (1100 gp). Rock crystal (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Astaro Joy, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She is bristling with hidden weapons, mostly bows and hand crossbows. Her silver hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born to loving parents in a slum to the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to trick people and travel the world for free.
Motivation: Wants to have a good time and be beloved; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Criminal record, Poor. Occupation: Bookbinder
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 107 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Ignan, Terran, Infernal
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. White opal (900 gp). Pink pearl (120 gp). Aquamarine (1300 gp). Silver pearl (120 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
