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NPC Generator

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Advanced [show]


Ulla Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'0", this woman likes to wear ponchos typically of a light blue in addition to tight pants. She wears her brown hair down. Her thin eyebrows rest above her beady hazel eyes.

Personality: Confrontational and typically high on some drug or another. She does not trust anyone and sleeps with one eye open.

History: She is the product a well kept family trust fund and as such has never really known need. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants to get laid; and doesn't want to be a fisher and was forced into it by her family

Flaws: Ugly, Addict, Insomniac. Bonds: Rich, Family, Has a crush. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Ulla Fapplestamp, Female Gnome Warlock 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)9 (-1) 14 (+2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Kadana Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her bronze crest is greasy and uncared for. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Sold as a small child to a wizard, Kadana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Cartwright and found it very stressful. She inherited the family business which she has now maintained for 7 years.

Motivation: Many gnolls want her driven away; and expand her business

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job, Enemies. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Kadana Shestendeliath, Female Dragonborn Cleric 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Violet garnet (500 gp). 3 Acid flasks.


Social Check DCs


Gimble Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, tan shirt, and violet tie. His chestnut hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Calm and collected, he is a well trained Gardener. He receives visions of the future at random moments

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gimble took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Gimble Munggen, Male Gnome Monk 6
Small (3'4") Gnome, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Arcana +5, Athletics +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Thea Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a white poncho over her likewise colored trousers and shirt and is in decent physical shape. She has dyed her greying silver hair a little too much giving a sharp silver color. Her blue eyes peer out from beneath her top white hat.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Thea was born the youngest of three triplets. She moved out west to avoid the crime she committed. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She'd like to take her coworkers down a peg; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Secretive. Bonds: Family, Criminal record, Job. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Thea Appleblossom, Female Halfling Warlock 10
Small (3'0") Halfling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 72 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Orc
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 1900 gp.


Social Check DCs


Lilith Horror, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Masseuse does. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has dyed her greying black hair a little too much giving a sharp black color. She wears round tiny glasses practically rammed into her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a great chef.

History: She got into the Masseuse business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Masseuse. She's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job.

Ideals: Gifted. Flaws: Cynical. Bonds: Job, Attractive. Occupation: Masseuse

Voice: Slurs words

Attributes [hide]

Lilith Horror, Female Tiefling Wizard 8
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 6 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)19 (+4) 7 (-2)12 (+1)
Skills Athletics +4, Insight +1
Senses Passive Perception 8
Languages Common, Aquan, Terran, Druidic, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154433200000

Possessions: 200 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His wide-brimmed hat is riddled with cuts and holes. His yellow eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Trail took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Trail Prim Posies, Male Tabaxi Rogue 7
Medium (6'2") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +6
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6

Possessions: 600 gp. Alexandrite (1400 gp). Deep blue spinel (1400 gp). Rhodochrosite (9 gp).


Social Check DCs


Nala Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who is dressed in a clean green cloak covering her clean studded leather. Her brass crest is singed and shortened. She is baby faced.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invites people to come help in her community garden.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Nala has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly, Emotional, Disease, Insomniac. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Nala Caavylteradyn, Female Dragonborn Wizard 8
Medium (6'1") Dragonborn, Neutral Evil (CR 8)
Armor Class 10
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)8 (-1) 17 (+3)14 (+2)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Banded agate (7 gp). Banded agate (7 gp). Fire opal (600 gp). Moonstone (70 gp). Amber (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elama Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She is typically in her Shoemaker uniform. She is physically well-built. Her brown hair is cut short. Her eyes are green and beady.

Personality: She is calm most of the time but flees social interaction. She works hard and plays hard.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her childhood dream was to be a Mercenary, but she was a colossal failure. She has drifted from career to career and currently works as a Shoemaker.

Motivation: She is unsatisfied with her job; and to be a mercenary again

Ideals: Gifted. Flaws: Ugly, Shy, Hedonist. Bonds: Job. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Elama Dalanthan, Female Elf Monk 2
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 7 (-2)13 (+1) 8 (-1)12 (+1)
Skills Medicine +1, Stealth +6
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 120 gp. Peridot (30 gp). Jade (120 gp). Lapis lazuli (11 gp).


Social Check DCs


Reynard Hornsby, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown tunic with green highlights, and long violet pants that bunch up around his shoes. His black hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Confrontational and typically high on some drug or another. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He hasn't been sleeping well lately.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Addict, Insomniac. Bonds: Job, Family. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Reynard Hornsby, Male Human Sorcerer 11
Medium (5'7") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 49 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)9 (-1) 15 (+2)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2200 gp. Fire opal pendant on a fine gold chain (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp).


Social Check DCs

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