Beiro Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'9" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. His long black hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: Aggressive, abrasive, and angry, Beiro embodies much of what other species detest in the Half-Elves. He pushes his goals aggressively. He is also a coward if confronted.
History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc
Flaws: Antagonistic, Fearful. Bonds: Attractive, Military, Rich. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 46 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1900 gp. Black pearl (900 gp). Freshwater pearl (5 gp). Black pearl (900 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item.
Dagger Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a broad hat to cover her moderate length white fur. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is a hateful person. She taunts others and blames them for her problems. She never wears the same outfit twice, unless she absolutely has to.
History: Dagger was born in the west. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered writing. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends; and expand her business
Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Sculptor
Voice: German accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Nim Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He wears a colorful flower in his chestnut hair. His eyes, though not visible through his cowl, are amber.
Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Sage, his mother struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: Tiger eye turquoise (13 gp). Obsidian (13 gp). Sardonyx (60 gp). 3 Smokesticks. 3 Alchemist’s fire.
Helen Hadlee, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears brown painted combat armor at almost all times. Her brown hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.
Personality: Helen hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She is a Yochlol in disguise. Her parents enrolled her in a Expert school at a young age so that she could practice her martial talents. She has never given up on her singing dream.
Motivation: Meet up once more with her childhood friend; and wants to work out more often
Ideals: Athletic, Artistic, Gifted. Bonds: Adventurer. Occupation: Sage
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
Bree Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She sports white clothing, slightly heavier than average wear. She has a moderate pudge and is not very fit. Her brown hair has been sun bleached extensively. Her hazel eyes dart from person to person.
Personality: She speaks before she thinks and is too direct. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She is the product a well kept family trust fund and as such has never really known need. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Butcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Flaws: Impulsive, Shy. Bonds: Rich, Criminal record, Adventurer. Occupation: Butcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Draconic, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp.
Bertram Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a flail. He has done his best to style his black hair to look like a famous performer. He has several tiny emerald earrings on each ear.
Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Shoemaker and found it very stressful. He has achieved small success as a Shoemaker.
Motivation: He loathes his own lifestyle; and to be a fortune-teller again
Ideals: Entrepeneur. Flaws: Shy, Depressed. Bonds: Rich, Military, Job. Occupation: Shoemaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 54 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Auran, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 gp. Lapis lazuli (11 gp). Freshwater pearl (11 gp). Blue quartz (11 gp). 1 Darkwood Buckler. 1 Chain shirt. 1 Full Plate. 1 Full Plate.
Oriff Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a grey collared shirt and red skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her blonde hair is matted, messy, and big. Her green eyes lackadaisically let the world flow into them.
Personality: Abrasive and pushy, she has a hard time making friends. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious. Occupation: Marshal
Voice: Thin and wheezing
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 6 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 pp. 1 Masterwork Uncommon Weapon.
Marastyr Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'0". She tends to wear a brown poncho over her likewise colored trousers and shirt, and her gloved hand is found clutching a shortspear. Her golden hair is singed and shortened. Her eyes are brown and beady.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Marastyr is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: Meet up once more with her childhood friend.
Flaws: Ugly, Disease. Bonds: Family, Rich, Adventurer. Occupation: Architect
Voice: Smoker's lung
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 95 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Giant, Celestial
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 400 pp. Silver pearl (110 gp). Tiger eye turquoise (8 gp). Golden pearl (110 gp).
Burto Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large chestnut tufts of hair around his ears. His face is scarred and worn.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Burto's homeland. Burto decided to take the middle way and become a bodyguard. After a long history of fighting, Burto and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Logical, Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 9 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Minor magic item.
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