Findex Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears an entirely green suit with white socks and a vest with buckled shoes. Her crest is red and very short. Her gold eyes have a joyful gleam in them most of the time.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She takes great joy in being the best Adventurer in town.
History: She got into the Adventurer business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Findex grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Findex. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Expand her business; and to reunite with her old friends
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Criminal record, Adventurer. Occupation: Adventurer
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 21 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: Azurite (14 gp). Golden yellow topaz (200 gp). Chalcedony (70 gp). 1 Minor magic item.
Jezebeth Rage, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green costume with the symbols of strength on her torso. She wears her dark red hair down. She is missing an eye and her face is severely sunburned. Her one remaining eye shines black.
Personality: She is irascible and easily irritated. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born to a pair of adventurers, Jezebeth grew up listening to her father's many stories. A few years later when the east was not economically sound they moved to her current location. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: Retire the richest woman in the south; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Scribe
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 61 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Celestial
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 6000 sp.
Rose Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears white trousers with tan and green striped suspenders. She wears various colorful collared shirts. Sporting a red mohawk this woman's hair draws a lot of attention. Her blue eyes lackadaisically let the world flow into them.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is used to getting what she wants. In part because she is a meticulous planner.
History: Rose was born the youngest of three triplets. Rose was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Rose decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has since lost track of the people in her past.
Motivation: A deep hatred of drow; and she is a bit of a kleptomaniac
Ideals: Optimist, Professionalism. Bonds: Family, Criminal record, Enemies. Occupation: Laborer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 12)
Armor Class 17
Hit Points 47 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 22 (+6) | 8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 3d10-1, Ranged +10 / 3d10+6, Grapple +6
Possessions: Golden yellow topaz (600 gp). Azurite (6 gp). Brown-green garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahinar Hanali, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear tan pants and tee shirts. She has slicked back auburn hair. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born several months after her father was called into army service. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Joker, Philantrophist. Bonds: Attractive, Military, Adventurer. Occupation: Unemployed
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 15000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Halander Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized emerald on his right hand. His brown hair is singed and shortened. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To end his boredom; and money/treasure
Ideals: Fighting. Flaws: Ugly, Mundane, Fearful. Bonds: Rich. Occupation: Navigator
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 130 gp.
River Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her fur is orange and curly. Her yellow eyes have a joyful gleam in them most of the time.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's attracted to the PC.
Ideals: Justice. Bonds: Poor, Has a crush, Religious, Mentor. Occupation: Weaver
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 7 (-2) | 9 (-1) | 20 (+5) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 cp.
Stacee Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears dark leathers with embroidery. She has styled her blonde hair well, parting it to the right. Her amber eyes lackadaisically let the world flow into them.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She believes the world needs to unite to get rid of goblins once and for all.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She inherited the family business which she has now maintained for 4 years.
Motivation: Revenge.
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Laborer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. Golden pearl (140 gp). Golden yellow topaz (900 gp). White pearl (140 gp). Coral (140 gp). 1 Minor magic item.
Nadarr Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is renowned for his bright green suits and hats. His crest is silver and very short. He has a tattooed face.
Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich eastern family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he has a crush on the local adventurer
Flaws: Impulsive. Bonds: Adventurer, Rich, Family, Has a crush. Occupation: Ploughman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Sardonyx (70 gp). Obsidian (12 gp).
Eran Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: 3'1" and muscular, this eastern woman is well dressed, but even with her fine clothing she looks run-down. Her long blonde hair is drawn into a two foot long braid. Her amber eyes lackadaisically let the world flow into them.
Personality: A deeply religious woman she believes everything happens for a reason. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.
Motivation: Her religion dominates her actions; and wants to work out more often
Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Religious, Military. Occupation: Shepherd
Voice: Timid voice
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 12 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 6 (-2) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 5000 sp.
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