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NPC Generator

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Advanced [show]


Gardain Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He keeps his black hair in a flapper bob. His eyes are blue and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: Born in the west to a Map Maker, Gardain learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of gnolls; and he is unsatisfied with his job

Ideals: Athletic, Justice. Bonds: Immigrant, Job, Enemies. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Gardain Ungart, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 280 gp.


Social Check DCs


Delg Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he sports grey clothing, slightly heavier than average wear. His blonde hair is styled in orderly dreadlocks. He has gleaming, smiling green eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the south. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Delg was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Find a way to reverse the transformation of his brother; and a deep hatred of dire rats

Flaws: Impulsive. Bonds: Enemies, Poor, Criminal record, Family. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Delg Broodfist, Male Dwarf Monk 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 20 pp. 1 Everburning torch.


Social Check DCs


Bertram Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear red clothing when he does not wear armor. His blonde hair has been sun bleached extensively. His amber unseeing eyes seem to look past you.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He was always very intelligent and has formed a secret society of philosophers.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to be a hunter again

Ideals: Philantrophist, Gifted. Flaws: Disease, Secretive. Bonds: Job, Enemies. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Underfoot, Male Halfling Paladin 3
Small (3'3") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 33 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Sethrekar Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length scarlet crest. His red eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.

History: The child of northern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He struck the Slave Trader job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Flaws: Antagonistic, Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Slave Trader

Voice: Eastern European accent

Attributes [hide]

Sethrekar Baharoosh, Male Dragonborn Commoner 4
Medium (6'2") Dragonborn, Neutral Good (CR 4)
Armor Class 8
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 7 (-2)11 (+0) 6 (-2)6 (-2)
Skills Acrobatics +0, Performance +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Fibblestib Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in tan turtlenecks beneath a black coat with white slacks. His hair is cut close to his head. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Fibblestib was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fibblestib decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance he met his brother recently and the two have been together since.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Antagonistic, Fearful. Bonds: Criminal record, Family. Occupation: Armorer

Voice: Middle-eastern accent

Attributes [hide]

Fibblestib Murnig, Male Gnome Bard 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Thamuz Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a card on it. He has wavy black hair. His eyes are black and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with his god.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Thamuz was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Retire the richest man in the west; and his religion dominates his actions

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Religious, Immigrant, Enemies. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Thamuz Divinity, Male Tiefling Bard 4
Medium (5'2") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)10 (+0) 13 (+1)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 10 pp. Amber (80 gp). Aquamarine (700 gp).


Social Check DCs


Adrik Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. His brown hair is knotted and matted. His brown eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Adrik grew up listening to his mother's many stories. His parents enrolled him in a Wizard school at a young age so that he could practice his psionic talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Ideals: Gifted. Flaws: Selfish. Bonds: Family, Adventurer, Rich. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Adrik Trollbleeder, Male Dwarf Wizard 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 72 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)9 (-1) 13 (+1)10 (+0)
Skills Intimidation +4, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 300 pp. Jet (100 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp).


Social Check DCs


Krimmon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is long and unkept. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a font of random trivia from the lore and stories he has discovered

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Bricklayer, but he was a colossal failure. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Job, Rich. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Krimmon Shadowquick, Male Halfling Warlock 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)9 (-1) 9 (-1)12 (+1)
Skills Athletics +2, Performance +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Masterwork Thieves’ tools. 1 Crowbar. 1 Healer’s kit.


Social Check DCs


Moon Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. His orange fur is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He enjoys reading and quiet.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Sculptor like his mother before him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Moon Of Dragons, Male Tabaxi Ranger 8
Medium (6'6") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills Athletics +6, Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Halfling, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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