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NPC Generator

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Advanced [show]


Sarah Stapleton, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is typically in her Bookbinder uniform. She wears a colorful flower in her golden hair. Her eyes are hazel.

Personality: She snorts whenever she laughs or is feeling confident. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Bookbinder like her father before her.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Secretive. Bonds: Job, Attractive, Religious, Enemies. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Sarah Stapleton, Female Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 9000 cp. Chrysoprase (50 gp). 3 Alchemist’s fire.


Social Check DCs


Faral Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: A 4'10" southern woman, she has a large tan mantle and cape that has been intricately interwoven into her black robe. Her chestnut hair is cut short. Her amber eyes peer out from beneath her feathered tan hat.

Personality: Faral is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with finding treasure.

History: She is a Deep Scion in disguise. Faral abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: She desires power and/or immortality.

Ideals: Extrovert. Flaws: Disease. Bonds: Adventurer. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Faral Ilphelkiir, Female Elf Warlock 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 pp. Smoky quartz (40 gp). 1 Darkwood Buckler.


Social Check DCs


Mormog Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is typically in his Sellsword uniform. He has a hunchback. He is bald on top and has large black tufts of hair around his ears. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small mountains village. He helped his mother out around the business and became quite the natural. He used his abilities to travel the world and help people.

Motivation: Many goblins want him driven away; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Mormog Graham, Male Half-Orc Warlock 3
Medium (5'0") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 13 (+1)16 (+3)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp. Bloodstone (30 gp).


Social Check DCs


Barbena Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her hammer, she is not a threatening figure. Her black hair is wavy and long. This amber eyed southerner is not easily forgotten.

Personality: She loves telling others what to do and how they should feel about things. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She has had some formal dancing training, and achieved minor success. She has never given up on her dancing dream.

Motivation: Revenge.

Ideals: Opinionated, Justice, Artistic. Flaws: Disease. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Barbena Helcral, Female Dwarf Expert 12
Medium (3'9") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 94 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)13 (+1) 6 (-2)11 (+0)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 100 pp. Eye agate (12 gp). Deep blue spinel (1400 gp). Golden yellow topaz (1400 gp). Malachite (12 gp). Bloodstone (50 gp). Onyx (50 gp). Alexandrite (1400 gp). Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wiggan Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a white vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy auburn hair. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his brother before him, after school he went straight into learning to become a Tanner. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Seamstress again; and he is content

Ideals: Fighting. Flaws: Ugly, Mundane, Antagonistic. Bonds: Job. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Wiggan Bigheart, Male Halfling Adept 13
Small (2'10") Halfling, True Neutral (CR 13)
Armor Class 15
Hit Points 56 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 12 (+1)16 (+3) 11 (+0)14 (+2)
Skills Investigation +7, Medicine +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Celestial, Dwarven
Attacks Melee +2 / 4d4-2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: Alexandrite (1200 gp). Golden yellow topaz (1200 gp). Violet garnet (1200 gp). Rock crystal (20 gp). Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red fur is lengthy and is close to two feet long. His eyes are likewise copper. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: Seven was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Jeweler again; and he's looking for his big break

Ideals: Persistence. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Seven Thundercloud, Male Tabaxi Wizard 3
Medium (5'7") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 13 (+1)7 (-2)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2700 sp. 1 Simple lock.


Social Check DCs


Hamil Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his spear always slung over his shoulder, and he perpetually has his spear ready. He has a golden handlebar mustache and slicked back golden hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Hamil hails from a village terrorized by illithids. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge.

Ideals: Fighting, Opinionated, Optimist. Bonds: Enemies, Rich. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Hamil Bigheart, Male Halfling Commoner 3
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Zepar Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His purple hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and to protect his home

Flaws: Antagonistic. Bonds: Poor, Attractive, Guardian. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Zepar Kindness, Male Tiefling Expert 4
Medium (5'6") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)19 (+4) 14 (+2)17 (+3)
Skills Animal Handling +4, Arcana +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Infernal, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Zog Clifford, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His whole body is exceptionally muscular. He has a golden handlebar mustache and slicked back golden hair. His ears are large.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is afraid of women and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He left for the south, certain he would find work there.

Motivation: He is content.

Flaws: Ugly, Antagonistic, Shy, Mundane. Bonds: Immigrant. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Zog Clifford, Male Half-Orc Warrior 7
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 600 gp. Azurite (12 gp).


Social Check DCs

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