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NPC Generator

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Advanced [show]


Caelynn Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears violet leather gloves, a violet jacket, and tight pants. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her golden hair down. She wears a mask on her face.

Personality: Caelynn is depressed about a lot of things. She tends to be a nihilist. She always tries to repair and not replace. It was this mentality that drove her into the Bounty Hunter business.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 15 years.

Motivation: Marry her brother to traveling adventurers; and find a way to reverse the transformation of her brother

Ideals: Persistence. Flaws: Depressed. Bonds: Poor, Job, Family. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Caelynn Samuel, Female Half-Elf Barbarian 13
Medium (5'8") Half-Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 76 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Cloth of gold vestments (180 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (600 gp). 1 Medium magic item.


Social Check DCs


Delebean Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a long silver beard with little hanging trinkets. He has green eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Delebean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to loving parents in a slum to the north. Through the years after Delebean was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Delebean's mother didn't care for him much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delebean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and he is content

Ideals: Fighting. Flaws: Antagonistic, Hedonist, Mundane. Bonds: Poor. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Delebean Umbodoben, Male Gnome Bard 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Athletics +1, Investigation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Kabbarg Astley, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her long silver hair is drawn into a two foot long braid. Her fierce blue eyes like to dwell on things.

Personality: She is extraordinarily eccentric. She is obsessed with her god.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her first spouse was a Bellfounder, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To reunite with her absent father.

Flaws: Insane. Bonds: Rich, Religious, Family. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Kabbarg Astley, Female Half-Orc Expert 17
Medium (5'8") Half-Orc, Neutral Good (CR 17)
Armor Class 8
Hit Points 133 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 19 (+4)7 (-2) 16 (+3)10 (+0)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +4 / 5d4-2, Grapple +4

Possessions: 7000 gp. Iolite (60 gp). Aquamarine (1000 gp). Bloodstone (60 gp). Deep blue spinel (1000 gp). Red spinel (110 gp). White opal (1600 gp). Tourmaline (110 gp). Hematite (5 gp). White opal (1600 gp). Star ruby (1600 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean brown cloak covering his clean studded leather. His fur is greying and his face has many wrinkles. His green eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Cask grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is terrified, and will act out of fear; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Fearful. Bonds: Enemies, Adventurer, Family. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Cask In the Wind, Male Tabaxi Warlock 4
Medium (5'11") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Rose Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is greying and her face has many wrinkles. Her hazel eyes peer out from beneath her deerstalker red hat.

Personality: She is overprotective of those who hire her services. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a pair of adventurers, Rose grew up listening to her mother's many stories. She was an athlete and attended two major summer competitions. She never won. She's since become an addict/alcoholic.

Motivation: She desires power and/or immortality.

Ideals: Athletic, Entrepeneur. Flaws: Addict. Bonds: Guardian, Adventurer. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Rose Nimblefingers, Female Halfling Adept 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)5 (-3) 16 (+3)10 (+0)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 20 gp.


Social Check DCs


Morkral Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was always a brilliant, if unscrupulous mind. Morkral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Morkral decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Logical. Flaws: Depressed, Insane. Bonds: Attractive, Criminal record. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Morkral Ironfist, Male Dwarf Wizard 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 19 (+4)10 (+0) 18 (+4)8 (-1)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 110 gp. Cloth of gold vestments (140 gp).


Social Check DCs


Frederick Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He carries with him a set of greatswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His brown hair is braided into rings. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He has all his life been fascinated with music.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Artistic. Flaws: Ugly, Insane, Antagonistic. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Frederick Myerscough, Male Human Rogue 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)17 (+3) 12 (+1)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Peridot (50 gp). Rose (50 gp). 1 Minor magic item.


Social Check DCs


Thakrak Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears black leather gloves, a black jacket, and tight pants. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are amber and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Shy. Bonds: Mentor, Adventurer, Rich. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Thakrak Milton, Male Half-Orc Warrior 7
Medium (6'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)15 (+2) 9 (-1)11 (+0)
Skills Insight +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc, Elven, Ignan
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 600 gp.


Social Check DCs


Fallond Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a small hat to cover his moderate length chestnut hair. His eyes are amber.

Personality: He never swears and excessively uses polite adverbs when speaking. He would rather hide behind his crafts than deal with other people.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: To find somewhere to settle down; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Optimist, Artistic. Flaws: Shy. Bonds: Slave. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Fallond Graybeard, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)9 (-1) 14 (+2)12 (+1)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 320 gp.


Social Check DCs

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