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NPC Generator

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Advanced [show]


Gorga Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her skin is fair and her fingers are delicate and long. Her hair is black and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in a small mountains village. She was an athlete and attended two major summer competitions. She never won. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Joker, Athletic. Bonds: Attractive, Rich, Nature. Occupation: Bather

Voice: High pitched and raspy

Attributes [hide]

Gorga Mori, Female Half-Orc Warlock 5
Medium (5'9") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Henry Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He has wavy black hair. His eyes are a pleasant hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 10th year, his parents were killed by a illithids raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Optimist. Flaws: Insane. Bonds: Criminal record, Military, Enemies. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Henry Stanley, Male Human Paladin 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)4 (-3) 12 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 150 gp. 3 Antitoxin.


Social Check DCs


Skamos Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of greatswords on his belt, each one with a amber on the hilt. His blue hair is thinning but still full. His skin is flawless and his black eyes scan people very quickly.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born in the north, but his parents moved at a very young age to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge.

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Attractive, Enemies, Immigrant. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Skamos Clever, Male Tiefling Bard 15
Medium (5'3") Tiefling, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 53 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)16 (+3) 14 (+2)19 (+4)
Skills Acrobatics +6, Insight +7
Senses Passive Perception 12
Languages Common, Undercommon, Halfling, Draconic
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164433320

Possessions: 2000 gp. Gold and topaz bottle stopper cork (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (170 gp). Fire opal pendant on a fine gold chain (400 gp). Gold and topaz bottle stopper cork (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold dragon comb with red garnet eye (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A necklace of small pink pearls (4000 gp). An abacus with copper, silver and gold markers (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Sapphire pendant on gold chain (1100 gp).


Social Check DCs


Mhurren Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Spice Merchant does. He has done his best to style his brown hair to look like a famous performer. His green eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern; and balancing his hectic life and new spice merchant responsibilities is difficult

Flaws: Secretive, Impulsive, Insomniac. Bonds: Job, Immigrant. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Mhurren Stratford, Male Half-Orc Adept 7
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp.


Social Check DCs


Oskar Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a lot of dark rich colors, with gold accents. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small desert village. Like his father and his sister before him, after school he went straight into learning to become a Map Maker. He inherited the family business which he has now maintained for 3 years.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he is unsatisfied with his job

Ideals: Athletic. Bonds: Attractive, Slave, Nature, Job. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Oskar Loderr, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)11 (+0) 8 (-1)12 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Just what you see.


Social Check DCs


Naivara Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she has the majority of her body covered in plate. She has wavy chestnut hair. She tend to wears goggles to shield her eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She always tries to repair and not replace. It was this mentality that drove her into the Carter business.

History: Gifted from a young age, Naivara studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: To find somewhere to settle down; and she has passion for adventuring and risk

Ideals: Joker, Persistence, Gifted. Bonds: Attractive. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Naivara Withrethin, Female Half-Elf Sorcerer 5
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 100 gp. 1 Superior lock.


Social Check DCs


Mary Milton, Female Human [Permalink]

Personal [hide]

Description: A 5'10" northern woman, she wears a grey coat over a white low-cut shirt, and a small hat upon her head. Her blonde hair is heavily combed to the right. This green eyed northerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Mary embodies much of what other species detest in the Humans. She is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a slaver, Mary was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She's looking for her big break; and she's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Mentor, Family, Adventurer. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Mary Milton, Female Human Warlock 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 16 (+3)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: Hematite (5 gp). 1 Darkwood Shield.


Social Check DCs


Vaina Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She is portly but not overly obese. Her chestnut hair is greasy and uncared for. Her blue eyes lackadaisically let the world flow into them.

Personality: She acts crazy and hedonistic. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has chosen to use the inheritance that was left to her frivolously. She is searching for what she claims is her rightful reward.

Motivation: Money/treasure; and she's looking for her big break

Flaws: Ugly, Hedonist. Bonds: Adventurer, Military, Rich. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Vaina Tiltathana, Female Elf Adept 9
Medium (5'0") Elf, Neutral Good (CR 9)
Armor Class 13
Hit Points 16 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 7 (-2)9 (-1) 12 (+1)14 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kriv Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brass crest is lengthy and is close to two feet long. His eyes are red and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born in the north to a Junk Dealer, Kriv learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Slave. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Kriv Jerynomonis, Male Dragonborn Barbarian 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: 80 gp.


Social Check DCs

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