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NPC Generator

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Advanced [show]


Traubon Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He believes the world needs to unite to get rid of dire rats once and for all.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Traubon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Flaws: Shy. Bonds: Attractive, Enemies, Religious, Criminal record. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Traubon Torevir, Male Dwarf Sorcerer 5
Medium (4'4") Dwarf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 16 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sekhmet Speed, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a green collared shirt and black skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She has wavy chestnut hair. She is very pretty but has cold, dead eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She plays an instrument quite well.

History: She was born at the edge of vast mountains. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Artistic. Bonds: Attractive, Religious, Nature. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Sekhmet Speed, Female Tiefling Monk 7
Medium (6'2") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 16 (+3)13 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Auran, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 300 gp. Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Sardonyx (20 gp). Alexandrite (1100 gp).


Social Check DCs


Emmeline Hallewell, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears an entirely brown suit with pastel socks and a vest with buckled shoes. Her whole body is exceptionally muscular. Her auburn hair is styled in orderly dreadlocks. This gray eyed easterner is not easily forgotten.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is used to getting what she wants. In part because she is a meticulous planner.

History: Emmeline lived on a farm with her father, near the main road leading to a nearby town. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She moves from town to town, unable to find a place to settle.

Motivation: A rival would like her out of the picture.

Ideals: Joker, Professionalism. Bonds: Immigrant, Family, Criminal record. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

Emmeline Hallewell, Female Human Warlock 6
Medium (5'9") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)12 (+1) 4 (-3)9 (-1)
Skills Medicine +0, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Jane Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears just a yellow suit. Her red hair, when down, is lengthy. Her ears are large.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised by priests from a young age. She moved from fad to fad and when she turned 15 she discovered dancing. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Artistic. Flaws: Ugly, Forgetful. Bonds: Religious, Mentor. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Jane Harper, Female Half-Elf Sorcerer 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 6 (-2)12 (+1) 15 (+2)10 (+0)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 100 gp. Sardonyx (30 gp). White opal (1200 gp).


Social Check DCs


Georgina TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'9". She wears a custom-built plate barding that's adorned with red lining and desert motifs, and her gloved hand is found clutching a ceremonial dagger. She has wavy white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She uses divination through singing.

History: Georgina was born in the west. At a young age she loved to build and create. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She left for the west, certain she would find work there.

Motivation: She is greedy.

Ideals: Opinionated, Gifted, Persistence. Flaws: Insomniac. Bonds: Immigrant. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Georgina TellPenny, Female Halfling Commoner 6
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 32 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 9 (-1)18 (+4)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Carnelian (50 gp). Deep green spinel (60 gp). Lapis lazuli (6 gp). Emerald (1600 gp).


Social Check DCs


Ellywick Nackle, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a perfectly clean shirt and pair of pants. Her white hair is knotted and matted. She is baby faced.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She would rather hide behind her crafts than deal with other people.

History: Sold as a small child to a wizard, Ellywick was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She loathes her own lifestyle.

Ideals: Artistic. Flaws: Terse, Shy. Bonds: Attractive, Mentor, Poor. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Ellywick Nackle, Female Gnome Warrior 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)9 (-1) 11 (+0)7 (-2)
Skills Animal Handling +2, Intimidation +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. Onyx (50 gp).


Social Check DCs


Cory Barney, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He has a very tight haircut. He has gleaming, smiling violet eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Rich, Adventurer. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Cory Barney, Male Human Warrior 11
Medium (6'0") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 69 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 15 (+2)15 (+2)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 800 gp. Tourmaline (130 gp). Peridot (20 gp). Jasper (20 gp). Black star sapphire (600 gp). Golden yellow topaz (800 gp).


Social Check DCs


Traki Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He dresses in tan turtlenecks beneath a violet coat with red slacks, marred by chocolates. He sports a flattop hair cut. His face is scarred and worn.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Around other people he will do his best to conceal his emotions and appear jolly.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He left for the west, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new spice merchant responsibilities is difficult

Flaws: Ugly, Greedy, Shy. Bonds: Immigrant, Job. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Traki Mellerelel, Male Elf Wizard 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)12 (+1) 13 (+1)6 (-2)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Torz Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. He is physically well-built. He is bald on top and has large black tufts of hair around his ears. His eyes are gray and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is harsh and unforgiving.

History: He was born in the east. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Torz Everly, Male Half-Orc Warrior 7
Medium (6'8") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)3 (-4) 14 (+2)14 (+2)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp. Golden yellow topaz (200 gp). Alexandrite (200 gp). Black pearl (200 gp). 1 Minor magic item.


Social Check DCs

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