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NPC Generator

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Advanced [show]


Borun Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, and is pretty ugly. His deerstalker hat is riddled with cuts and holes. His violet eyes peer out from beneath his deerstalker white hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels the way he acts is they only way to get by in the world; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Bookbinder

Voice: Sounds elderly

Attributes [hide]

Borun Honeypot, Male Halfling Monk 9
Small (2'10") Halfling, Neutral Evil (CR 9)
Armor Class 13
Hit Points 57 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 140 pp. Jet (130 gp). White opal (1000 gp). Bloodstone (50 gp). Aquamarine (200 gp). Hematite (9 gp).


Social Check DCs


Uzza Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'0" and wears a robe, a symbol of luck around her neck, and a spear on her belt. Her left hand appears badly burned and disfigured. Her hair is dark red and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised in a white middle class family as the only child. Her childhood dream was to be a Tailor, but she was a colossal failure. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uzza fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand her business; and to prove her worth to the world

Ideals: Fighting. Flaws: Impulsive, Mundane. Bonds: Job. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Uzza Ecstasy, Female Tiefling Warrior 6
Medium (5'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 19 (+4)18 (+4) 12 (+1)16 (+3)
Skills Perception +4, Persuasion +6
Senses Passive Perception 16
Languages Common, Infernal, Aquan, Giant, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved bone or ivory statuette (70 gp).


Social Check DCs


Windy Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his left hand. He wears a wide-brimmed hat to cover his moderate length black fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He never swears and excessively uses polite adverbs when speaking. He receives visions of the future at random moments

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Attractive, In love, Slave. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Windy Of Winter, Male Tabaxi Commoner 7
Medium (5'5") Tabaxi, Lawful Evil (CR 7)
Armor Class 10
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills History +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1100 gp. Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item.


Social Check DCs


Hunter Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a broad hat to hide his balding. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a plains tribe. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Bookbinder, and he later adopted a second daughter.

Motivation: To reunite with his absent mother.

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Nature, Family. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Hunter Huckabee, Male Human Barbarian 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 6 (-2)13 (+1) 12 (+1)13 (+1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Mormo Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'9" and typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His right hand appears badly burned and disfigured. His hair is short and dark red. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He would rather hide behind his crafts than deal with other people.

History: Mormo lived on a farm with his father, near the main road leading to a nearby town. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He has since lost track of the people in his past.

Motivation: Revenge; and to reunite with his absent father

Ideals: Artistic. Flaws: Shy. Bonds: Enemies, Family. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Mormo Tragedy, Male Tiefling Monk 12
Medium (6'9") Tiefling, Neutral Good (CR 12)
Armor Class 9
Hit Points 85 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)14 (+2) 14 (+2)18 (+4)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his left hand. He has done his best to style his brown fur to look like a famous performer. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted necromantic powers by his dying brother.

Motivation: He has money and likes to spend it; and he's looking for his big break

Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, In love, Rich. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Cask In the Wind, Male Tabaxi Commoner 1
Medium (6'4") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 300 sp. Coral (100 gp).


Social Check DCs


Melissa Nibley, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She prefers to wear flannel. With wild chestnut hair. She wears large thick round spectacles.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She has a small toy that she constantly fidgets with.

History: Melissa was born the youngest of three triplets. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She's since become an addict/alcoholic.

Motivation: Revenge; and to unite with her brother

Ideals: Athletic. Flaws: Addict, Ugly. Bonds: Enemies, Family. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Melissa Nibley, Female Human Rogue 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 8 (-1)9 (-1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Blossom Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her skin is fair and her fingers are delicate and long. She has dyed her greying red hair a little too much giving a sharp red color. Her thin eyebrows rest above her beady green eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. The war was a terrible time for her, and Blossom does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Sold as a small child to a brothel owner, Blossom was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Ugly, Depressed. Bonds: Military, Mentor. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Blossom Elderberry, Female Halfling Wizard 3
Small (2'8") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)9 (-1) 17 (+3)13 (+1)
Skills Athletics +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Donella Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan coat over a black low-cut shirt, and a broad hat upon her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'3" when asserting herself. She wears her red hair down. She has a dull look in her hazel eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants she idolized her mother. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Donella took refuge in the old dungeon and found the beat up club and armor she uses now. She's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: To reunite with her old friends; and she wants to get laid

Bonds: Job, Adventurer, Immigrant, Nature, Has a crush. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Donella Quillsharpener, Female Gnome Adept 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 18 (+4)15 (+2) 14 (+2)7 (-2)
Skills History +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Terran, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs

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