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NPC Generator

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Advanced [show]


Adrex Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His white crest is braided into rings. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His father raised him in a mountain cabin. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend; and he wants to get laid

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Adrex Jerynomonis, Male Dragonborn Ranger 15
Medium (6'3") Dragonborn, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 128 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)10 (+0) 10 (+0)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 600 pp. Fiery yellow corundum (400 gp). Alexandrite (1600 gp). Rhodochrosite (6 gp). 1 Medium magic item.


Social Check DCs


Adam Weld, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, grey, dusty cloak. With bright golden hair and a scraggly beard. His eyes are hazel and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Adam was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Ideals: Opinionated. Flaws: Shy, Insane. Bonds: Job, Nature. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adam Weld, Male Human Expert 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)17 (+3) 9 (-1)13 (+1)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 800 sp.


Social Check DCs


Brottor Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His long golden hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brottor was born on a far southern island where he grew up under the tutelage of his mother, an expert Carpenter. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Flaws: Shy, Impulsive. Bonds: Rich, Attractive, Slave, Immigrant. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Brottor Caebrek, Male Dwarf Bard 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)6 (-2) 16 (+3)11 (+0)
Skills History +0
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 190 gp.


Social Check DCs


Fenriz Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with brown pants. He carries with him a set of swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his blue hair in a flapper bob. His silver eyes peer out from beneath his deerstalker black hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.

History: He is a Lycanthrope in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Carpenter for hire.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Fenriz Hope, Male Tiefling Wizard 8
Medium (6'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 8 (-1)15 (+2)
Skills Deception +5, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 300 gp.


Social Check DCs


Boddynock Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Joker, Fighting, Athletic. Flaws: Cynical. Bonds: Adventurer. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Boddynock Leffery, Male Gnome Adept 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)13 (+1) 18 (+4)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: Rock crystal (40 gp). Peridot (40 gp). Deep blue spinel (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shifting Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He wears his black fur up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

Shifting Fang, Male Tabaxi Expert 2
Medium (5'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 900 sp.


Social Check DCs


Caramip Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears professional attire. She has styled her black hair well, parting it to the left. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, she has a hard time making friends. She uses divination through singing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Brilliant and gifted she never wanted to apply herself. She has been a successful dealer in antiques buying low and selling high.

Motivation: She's repulsed by the PC; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Caramip Scheppen, Female Gnome Wizard 6
Small (3'2") Gnome, Lawful Good (CR 6)
Armor Class 11
Hit Points 46 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 20 (+5)9 (-1) 6 (-2)14 (+2)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Freshwater pearl (5 gp). Violet garnet (500 gp).


Social Check DCs


Ermina Winthrop, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with blue socks and a vest with buckled shoes. She is portly but not overly obese. She is bald on top and has large blonde tufts of hair around her ears. Her amber eyes dart from person to person.

Personality: She is calm most of the time but flees social interaction. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born several months after her mother was called into army service. She was an athlete and attended two major summer competitions. She never won. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Philantrophist, Athletic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Ermina Winthrop, Female Human Ranger 2
Medium (6'1") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1600 sp.


Social Check DCs


Callie Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is typically in her Stableman uniform. With wild silver hair. She wears crescent spectacles with a black brim.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved from fad to fad and when she turned 15 she discovered poetry. Recently the stress of being a Stableman has made it difficult for her to sleep.

Motivation: Balancing her hectic life and new Stableman responsibilities is difficult.

Ideals: Artistic, Justice, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Callie Littlefoot, Female Halfling Aristocrat 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Ignan, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs

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