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NPC Generator

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Advanced [show]


Ethereal Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Beneath her clothing is a huge mess of scar tissue. Her cinnamon fur is heavily combed to the right. Her copper eyes dart from person to person.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ethereal took refuge in the large cave and found the beat up falchion and armor she uses now. She now mingles about in high society.

Motivation: Money/treasure; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Sensitive. Bonds: Slave, Rich, Nature. Occupation: Masseuse

Voice: Soft and mumbly

Attributes [hide]

Ethereal Mirror, Female Tabaxi Rogue 8
Medium (5'3") Tabaxi, Chaotic Good (CR 8)
Armor Class 8
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)16 (+3) 14 (+2)11 (+0)
Skills Insight +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Celestial, Aquan
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1

Possessions: 120 pp.


Social Check DCs


Creega Fulton, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears many layers of old clothing at all times. She has slicked back red hair. Her eyes are violet.

Personality: Aggressive, abrasive, and angry, Creega embodies much of what other species detest in the Half-Orcs. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: The child of southern immigrants she idolized her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Immigrant. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Creega Fulton, Female Half-Orc Druid 5
Medium (5'8") Half-Orc, True Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs


Gardain Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.

History: Gardain was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Gardain abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Logical. Flaws: Shy. Bonds: Poor, Attractive, Adventurer. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Gardain Gorunn, Male Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 330 gp. Jet (60 gp). Deep green spinel (60 gp).


Social Check DCs


Gadreel Clandestine, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy dark red stubble. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a hunchback. Her dark red hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A powerful slaver made her what she is. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and she desires power and/or immortality

Flaws: Ugly. Bonds: Rich, Nature, Adventurer, Mentor. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Gadreel Clandestine, Female Tiefling Warlock 4
Medium (4'7") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Meena Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman is generally shirtless and showing off her tattooed chest and is in decent physical shape. Her silver hair is well kept. She has several tiny amethyst earrings on each ear.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Some 7 years later her spouse died after the birth of her son. Heartbroken, Meena never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: To find somewhere to settle down; and she is content

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Rich, Military, In love. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Meena Albaratie, Female Gnome Fighter 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Rhogar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black tunic with grey highlights, and long red pants that bunch up around his shoes. He is portly but not overly obese. He wears his brass crest down. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by drow. Rhogar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Doesn't want to be a Doctor and was forced into it by his family; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Impeccable. Bonds: Rich, Military, Enemies, Family. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Rhogar Bhenkumbyrznaax, Male Dragonborn Expert 8
Medium (6'1") Dragonborn, Neutral Evil (CR 8)
Armor Class 10
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)16 (+3) 8 (-1)15 (+2)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Infernal, Goblin, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: Jade (100 gp). Pink diamond (3000 gp). Lapis lazuli (7 gp). Onyx (60 gp).


Social Check DCs


Nelkin Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, blue shirt, and black tie. He carries with him a set of pickaxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is golden and curly. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nelkin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Disciplined, Philantrophist. Bonds: Military, Religious. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Nelkin Quickstep, Male Halfling Sorcerer 4
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp. Citrine (50 gp). Smoky quartz (50 gp). 1 Minor magic item.


Social Check DCs


Dagger Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants, and he perpetually has his trident ready. He keeps his long orange fur kept up in a rat tail. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Justice. Bonds: Attractive, Nature. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Dagger Plume, Male Tabaxi Rogue 3
Medium (6'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)12 (+1) 10 (+0)18 (+4)
Skills Intimidation +6, Religion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Black pearl (200 gp). Chrysoprase (40 gp).


Social Check DCs


Arnold Halsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. He has moderate length golden hair. His brown eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dragonborn artifacts is his passion

Flaws: Insane. Bonds: Attractive, Immigrant, Adventurer, Rich. Occupation: Knight

Voice: Farmer accent

Attributes [hide]

Arnold Halsey, Male Human Adept 11
Medium (5'6") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 38 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Medicine +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1000 gp. Deep green spinel (110 gp). Star ruby (500 gp).


Social Check DCs

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