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NPC Generator

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Advanced [show]


Thamior Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet coat over a brown low-cut shirt, and a small hat upon his head. He has a moderate pudge and is not very fit. His black hair, when down, is lengthy. He wears an eyepatch.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy and tries to find solutions quickly.

History: Thamior was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Passionate. Flaws: Ugly, Lazy. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Thamior Mystralath, Male Half-Elf Monk 10
Medium (4'9") Half-Elf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Arcana +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1400 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Golden circlet with four aquamarines (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vapula Rapture, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears very tight pants and wife beaters, though occasionally she sports a green coat. She wears a deerstalker hat to cover her moderate length dark red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born in the north, but her parents moved at a very young age to the east. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to work out more often; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Immigrant, Family. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Vapula Rapture, Female Tiefling Sorcerer 9
Medium (5'8") Tiefling, Lawful Evil (CR 9)
Armor Class 12
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 1900 gp. Violet garnet (1400 gp). Citrine (40 gp). Emerald (1500 gp). Jade (40 gp). Sardonyx (40 gp).


Social Check DCs


Veit Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown tunic with black highlights, and long blue pants that bunch up around his shoes. He has a very tight haircut. His eyes are amber and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. Veit enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast forest. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Hedonist. Bonds: Nature, Rich. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Veit Steelfist, Male Dwarf Rogue 3
Medium (4'4") Dwarf, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)17 (+3) 7 (-2)13 (+1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven, Auran, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs


John Kent, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. After a long history of fighting, John and his spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Secretive, Antagonistic. Bonds: Rich. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

John Kent, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)9 (-1) 17 (+3)15 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Brown-green garnet (100 gp).


Social Check DCs


Ulfgar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man usually wears his brown robe and has his bow always slung over his shoulder, and a wedding ring on his left hand. His hair is long and brown with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Ulfgar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Nothing but the best is good enough for him.

Ideals: Philantrophist. Bonds: In love, Slave, Rich. Occupation: Scribe

Voice: German accent

Attributes [hide]

Ulfgar Dankil, Male Dwarf Rogue 9
Medium (4'5") Dwarf, Neutral Good (CR 9)
Armor Class 10
Hit Points 40 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 80000 cp.


Social Check DCs


Bilbron Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and he perpetually has his scythe ready. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, In love. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Bilbron Quillsharpener, Male Gnome Aristocrat 11
Small (3'3") Gnome, Lawful Good (CR 11)
Armor Class 13
Hit Points 62 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 18 (+4)9 (-1)
Skills Insight +8, Nature +5
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2400 gp. Moonstone (50 gp). Amber (160 gp). Deep blue spinel (800 gp). Rhodochrosite (9 gp). 1 Minor magic item.


Social Check DCs


Oriff Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She tends to wear a grey poncho over her likewise colored trousers and shirt, and her gloved hand is found clutching a longbow. She has slicked back black hair. She is baby faced.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A true patriot, Oriff would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born several months after her mother was called into army service. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Oriff Durthane, Female Dwarf Bard 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Spring Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a brown collared shirt and black skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her lavender fur is kept up in a ponytail inside a Stetson hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a small toy that she constantly fidgets with.

History: She comes from a rich northern family. Through the years after Spring was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Spring's mother didn't care for her much, and the feeling was mutual. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To prove her worth to the world; and she has money and likes to spend it

Flaws: Antagonistic, Addict, Impulsive. Bonds: Rich, Adventurer. Occupation: Soapmaker

Voice: Old thin voice

Attributes [hide]

Spring Paws, Female Tabaxi Ranger 10
Medium (5'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 46 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)19 (+4) 11 (+0)9 (-1)
Skills Athletics +4, Performance +3
Senses Passive Perception 10
Languages Common, Giant, Druidic, Abyssal, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2000 gp. Brown-green garnet (160 gp). Lapis lazuli (9 gp). Jade (160 gp). Malachite (9 gp). Black pearl (600 gp). Freshwater pearl (9 gp).


Social Check DCs


Darrow Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His white hair is thinning but still full. His eyes are hazel.

Personality: A skeptical and narcissistic man, Darrow's first love is himself. His second love is also himself. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. Darrow was born on a far northern desert where he grew up under the tutelage of his mother, an expert Healer. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Mentor, Immigrant. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Darrow Honeypot, Male Halfling Commoner 4
Small (3'4") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)7 (-2) 15 (+2)6 (-2)
Skills Performance +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 42000 sp.


Social Check DCs

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