Maagog Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is physically well-built. His long scarlet crest is drawn into a two foot long braid. His gold eyes peer out from beneath his top black hat.
Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.
History: He got into the Interpreter business at a young age. He helped his father out around the business and became quite the natural. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother
Ideals: Persistence. Flaws: Selfish. Bonds: Job, Family. Occupation: Interpreter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 73 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 19 (+4) | 15 (+2) | 7 (-2) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 2000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Black velvet mask with numerous citrines (70 gp).
Thradal Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and golden. His skin is flawless and his gray eyes scan people very quickly.
Personality: He has always had a great fascination with Dragonborn culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark
Flaws: Racist. Bonds: Attractive, Adventurer, Rich, Slave. Occupation: Painter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 49 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Sylvan, Ignan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 11000 sp. Star rose quartz (20 gp). Carnelian (20 gp). Jade (160 gp). Peridot (20 gp). Fiery yellow corundum (1600 gp). Eye agate (6 gp).
Riardon Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an entirely tan suit with black socks and a vest with buckled shoes. His hair, while still mostly white, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. One day when Riardon was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Riardon was heart-stricken from the event, and his father started working long hours to provde for them. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Attractive, Family. Occupation: Fisher
Voice: French accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). 1 Half-Plate.
Leaf Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. His fur is greying and his face has many wrinkles. His eyes are likewise copper. His teeth are white and perfect.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Sold as a small child to a wizard, Leaf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Leaf was born on a far southern plains where he grew up under the tutelage of his mother, an expert Map Maker. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Joker. Bonds: Rich, Attractive, Mentor, Immigrant. Occupation: Map Maker
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 13)
Armor Class 9
Hit Points 106 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d4+4, Ranged +3 / 4d4-1, Grapple +4
Possessions: 2000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Old masterpiece painting (1200 gp). Large well-done wool tapestry (400 gp).
Anbera Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman is wearing a perfectly clean shirt and pair of pants. She wears a feathered hat to hide her balding. She has a dull look in her hazel eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Anbera was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered south to less war torn lands. Due to her spouse's obsession with being a Animal Trainer they were divorced and she won custody of their daughter. She worked as a Seamstress, and she later adopted a second daughter.
Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion
Flaws: PTSD. Bonds: Attractive, Poor, Nature, Has a crush, Family. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 11)
Armor Class 8
Hit Points 73 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 16 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Abyssal, Draconic
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
Possessions: 280 pp. Blue quartz (10 gp). Black star sapphire (1200 gp). Golden yellow topaz (800 gp). Tourmaline (80 gp). Lapis lazuli (10 gp). Chalcedony (40 gp). Onyx (40 gp). 1 Minor magic item.
Imsh Melancon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is kept up in a ponytail inside a feathered hat. He wears round tiny glasses practically rammed into his face.
Personality: This man loves writing and to teach people writing more than just about anything. He misses his home and complains about the freezing weather, even in summer.
History: Imsh hails from a village terrorized by dire rats. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He wants revenge against dire rats.
Ideals: Entrepeneur, Athletic, Artistic. Bonds: Immigrant, Enemies. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 400 gp. 1 Minor magic item.
Luthra Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her white hair is smooth and relatively long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born into a rich family. Her first spouse was a Farmer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.
Motivation: Money/treasure; and she is terrified, and will act out of fear
Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Rich, Family. Occupation: Soapmaker
Voice: Sensual and smooth
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 19 (+4) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1900 sp.
Eida Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: A 2'8" northern woman, she dresses well, typically a more casual-formal manner. She has styled her golden hair well, parting it to the right. Her eyes are likewise blue.
Personality: She can speak with the recently deceased. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a poor family in the city she treasured whatever gifts she got. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was granted martial powers by her dying sister.
Motivation: She's repulsed by the PC; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Masseuse
Voice: Old thin voice
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 330 gp.
Vanuath Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a large yellow jacket. His hair is always cut to a buzz. His brown eyes dart from person to person.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Butcher business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Ideals: Philantrophist. Bonds: Family, Job, Attractive, Criminal record. Occupation: Butcher
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp.
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