Tomph Conway, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a black collared shirt and white skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her red hair is cut jaggedly and amateurishly. Her green eyes have a joyful gleam in them most of the time.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city she treasured whatever gifts she got. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Cook
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 30000 cp. Alexandrite (400 gp). 1 Minor magic item.
Chaedi Aloro, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a lot of dark rich colors, with gold accents. Her long black hair reaches down to her waist. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is irascible and easily irritated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born on a small isolated farm. She was taken as a slave by a traveling circus and forced to perform She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is currently in port desperately looking for someone to get her out; and obtaining odd cultural half-elven artifacts is her passion
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Slave. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Bardryn Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, and carries lances. She has wavy red hair. She wears round tiny glasses practically rammed into her face.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Bardryn enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to a criminal king-pin and mafia family Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently she has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and she is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, Criminal record. Occupation: Dilettante
Voice: Voice breaks
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
Possessions: 100 gp.
Iados Muse, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: This man loves dancing and to teach people dancing more than just about anything. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has never given up on his dancing dream.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Criminal record, Rich. Occupation: Servant
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 76 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: Alexandrite (900 gp). Smoky quartz (50 gp). Tourmaline (50 gp). Hematite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aline Heiser, Female Human [Permalink]
Personal [hide]
Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it. She is muscular with a powerful set of arms. Her auburn hair is singed and shortened. Her eyes are a pleasant brown.
Personality: She is business-like. She takes instructions and follows them to the letter. She misses her home and complains about the freezing weather, even in summer.
History: She was born to loving parents in a slum to the south. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Aline grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aline. She left for the south, certain she would find work there.
Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day
Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Poor, Criminal record. Occupation: Farmer
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 17 (+3) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Orc, Infernal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 16000 cp. Black opal (400 gp).
Anselm Clifford, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears silk and lounges about seductively. He wears his red hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of goblins once and for all.
History: Anselm was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Shipwright, and he later adopted a second son.
Motivation: Wants to raise his children well; and he wants revenge against goblins
Flaws: Insane, Antagonistic. Bonds: Attractive, Enemies, Family. Occupation: Shipwright
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Orc, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 800 gp.
Caeldrim Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male is well dressed, constantly wearing a tan suit, black shirt, and grey tie. He is tall, broad shouldered and powerfully built. He has moderate length golden hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When he was but 8 years old his parents immigrated from the north. As a young adult he joined a group advocating for an improvement in Elven conditions. He left for the north, certain he would find work there.
Motivation: A strong sense of loyalty to Dragonborn people.
Ideals: Optimist. Flaws: Addict, Racist. Bonds: Guardian, Immigrant. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 5 (-3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Drenna Kendal, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, she is an attractive figure. She wears a tight fitting white shirt and pants. She wears a colorful flower in her silver hair. She has several tiny sapphire earrings on each ear.
Personality: Drenna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Drenna was born in the east. At a young age she loved to build and create. There was a wharf not far from home where she often wandered off to fish. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She doesn't get along with people that don't share her tastes; and she has money and likes to spend it
Ideals: Impeccable, Persistence. Bonds: Attractive, Rich, Nature. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nithther Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his longbow ready. He wears his bronze crest up. His eyes are gold and he is always smoking a pipe.
Personality: He will rave to anyone who will listen. He is a logical person and will generally grow upset if things defy logic and science.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Insane, Fearful. Bonds: Slave. Occupation: Interpreter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 58 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 1600 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Old masterpiece painting (2100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
