Mella Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: This woman is dressed in earthy colors with a blue and pastel handkerchief worn on her right side. She is muscular with a powerful set of arms. She wears her auburn hair up. Her eyes, though not visible through her cowl, are hazel.
Personality: She is business-like. She takes instructions and follows them to the letter. She is an amazing painter.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. She ran away from her former home and has been making her living as a Tanner for the past few years.
Motivation: Regain custody of her son; and marry her sister to traveling adventurers
Ideals: Professionalism, Gifted. Bonds: Adventurer, Job, Family. Occupation: Tanner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 51 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 800 gp.
Ida Harlan, Female Human [Permalink]
Personal [hide]
Description: She wears a brown vest and prefers tan and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a cross on it. Her hair is short and silver. Her otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Ida isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is a very good compulsive liar and kleptomaniac.
History: A powerful slaver made her what she is. She helped her mother out around the business and became quite the natural. She became a Hunter soon after.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Mentor, Job. Occupation: Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 62 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Druidic, Celestial
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 16000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo Asheton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple brown robe with pastel stripes complete with hood. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is unkempt and raggedy. He has amber eyes and a brown hat with a pastel feather.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Odo was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to get laid; and he has a crush on the local tailor
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Has a crush, Military. Occupation: Locksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 8 (-1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Cockaby Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a tan suit, blue shirt, and black tie. His hair is silver and very short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants revenge against illithids; and a deep hatred of illithids
Ideals: Persistence. Flaws: Insane, Hedonist. Bonds: Rich, Enemies. Occupation: Animal Trainer
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. 1 Antitoxin. 3 Tanglefoot bags. 3 Tanglefoot bags. 2 Alchemist’s fire.
Zaffrab Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'3" and wears a blue vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his blue boots flare out at the collars. He wears his auburn hair down. He wears an eyepatch.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Fortune-teller, his mother struggled to pay the bills. Zaffrab liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. Rock crystal (70 gp). 1 Masterwork Common Ranged Weapon.
Frug Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His green eyes peer out from beneath his wide-brimmed blue hat.
Personality: Frug speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Retire the richest man in the east; and nothing but the best is good enough for him
Ideals: Entrepeneur, Impeccable, Fighting. Bonds: Nature, Rich. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 20 pp.
Burgell Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a very tight haircut. He has a tattooed face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Burgell was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Priest job now, and dutifully fulfills any obligations he has.
Motivation: Meet up once more with his childhood friend; and regain custody of his son
Flaws: PTSD. Bonds: Guardian, Family, Job, Adventurer. Occupation: Priest
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cairn Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in an above average manner. He keeps his dark red hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: Overbrimming with self-confidence, Cairn isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist, Entrepeneur. Flaws: PTSD. Bonds: Attractive. Occupation: Bather
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
Possessions: 310 gp.
Anakis Talent, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses well, typically a more casual-formal manner. Her black hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is extraordinarily eccentric. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Anakis was born the youngest of three triplets. When Anakis reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend.
Flaws: Insane. Bonds: Attractive, Adventurer, Family, Military. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
