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NPC Generator

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Advanced [show]


Gerbo Pingun, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. His hair is auburn and curly. His eyes, though not visible through his cowl, are green.

Personality: He is very quiet and rarely speaks above a whisper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was always a brilliant, if unscrupulous mind. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Poor, Family. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Gerbo Pingun, Male Gnome Expert 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)7 (-2) 14 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Rhodochrosite (9 gp). Red spinel (120 gp). Banded agate (9 gp).


Social Check DCs


Dynamic On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He is portly but not overly obese. His gray fur is long and unkept. He wears a mask on his face.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and a strong sense of loyalty to dragonborn people

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Dynamic On the Water, Male Tabaxi Wizard 5
Medium (6'7") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 15 (+2)17 (+3)
Skills Intimidation +6, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: Alexandrite (1100 gp). Moss agate (7 gp). Blue sapphire (900 gp). 1 Antitoxin. 4 Smokesticks.


Social Check DCs


Gerald Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. He keeps his chestnut hair in a flapper bob. He has gleaming, smiling green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born to a Spice Merchant, his mother struggled to pay the bills. He dropped out of school before completing his studies. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Gerald never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To reunite with his old friends; and he wants revenge against gnolls

Ideals: Logical. Flaws: Shy. Bonds: Poor, Enemies, In love, Adventurer. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Gerald Wentworth, Male Human Wizard 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)11 (+0) 11 (+0)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Brass mug with jade inlays (300 gp).


Social Check DCs


Mozikth Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His deerstalker hat is riddled with cuts and holes. His eyes are likewise red.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: Wants to raise his children well; and half-orc compassion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mozikth Jerynomonis, Male Dragonborn Paladin 17
Medium (6'7") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 153 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 15 (+2)18 (+4)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602221

Possessions: 500 pp. Smoky quartz (20 gp). Aquamarine (200 gp). Canary diamond (8000 gp). Onyx (20 gp). Chalcedony (20 gp). Black pearl (200 gp). Moss agate (12 gp). Zircon (20 gp). Black opal (600 gp). Black pearl (200 gp). Freshwater pearl (12 gp). Black star sapphire (600 gp). Black pearl (200 gp). Azurite (12 gp). Freshwater pearl (12 gp). Onyx (20 gp). Blue star sapphire (600 gp). Jade (90 gp). Carnelian (20 gp). Lapis lazuli (12 gp). Brown-green garnet (90 gp). Amethyst (90 gp). Chrysoberyl (90 gp). Chalcedony (20 gp). Black pearl (200 gp). Hematite (12 gp). Jet (90 gp). Obsidian (12 gp). Bloodstone (20 gp). Zircon (20 gp). Black pearl (200 gp).


Social Check DCs


Loopmottin Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a blue coat over a red low-cut shirt, and a broad hat upon her head. She has moderate length white hair. Her green unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and she's looking for her big break

Ideals: Athletic. Flaws: Disease, Addict. Bonds: Has a crush, Adventurer. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Loopmottin Loofollue, Female Gnome Paladin 14
Small (3'0") Gnome, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 140 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 19 (+4)14 (+2) 15 (+2)16 (+3)
Skills Intimidation +8, Performance +8
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 6000 gp. Citrine (40 gp). Fiery yellow corundum (1600 gp). Silver pearl (140 gp). Alexandrite (300 gp). Red garnet (140 gp). Deep blue spinel (300 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therlin Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears just a grey suit. She carries with her a set of falchions, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She keeps her chestnut hair in a flapper bob. She is baby faced.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Therlin took refuge in the ruined castle and found the beat up falchion and armor she uses now. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her son; and doesn't want to be a bricklayer and was forced into it by her family

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Nature, Family. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Therlin Balderk, Female Dwarf Fighter 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)10 (+0) 10 (+0)9 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 1 Healer’s kit.


Social Check DCs


Varis Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. His white hair is thinning but still full. His green eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Varis took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Spy soon after.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Entrepeneur. Flaws: Secretive. Bonds: Job. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Varis Andreantti, Male Half-Elf Barbarian 1
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Drogo Washington, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Bellfounder. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a rose on it. He has auburn hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Job, Family. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Drogo Washington, Male Human Warlock 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)10 (+0) 10 (+0)16 (+3)
Skills Athletics +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Riswynn Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'2" has a big stupid grin on her face most of the time. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has a very tight haircut. Her ears are large.

Personality: She has a massive crush on the younger sibling of the Locksmith who has hired her part-time. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Riswynn was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's attracted to the PC.

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Slave, Poor. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Riswynn Battlehammer, Female Dwarf Druid 9
Medium (4'2") Dwarf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 81 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 14 (+2)7 (-2)
Skills Intimidation +1, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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