Markosian Swift, Female Tiefling [Permalink]
Personal [hide]
Description: 5'6" and muscular, this southern woman dresses well, typically a more casual-formal manner. Her hair is black and very short. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a Interpreter first and foremost. She believes firmly that knowledge should be universal. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the south to a Interpreter, Markosian learned a great deal about her father's area of expertise. A gifted student she started as a Sage, but she got bored and became a Interpreter. She ran away from her former home and has been making her living as a Interpreter for the past few years.
Motivation: Wants to work out more often.
Ideals: Athletic, Entrepeneur. Flaws: Addict. Bonds: Attractive, Job. Occupation: Interpreter
Voice: French accent
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 11 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 300 gp. Sapphire pendant on gold chain (2100 gp). Fire opal pendant on a fine gold chain (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
Delre Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this southern woman wears a well pressed and immaculate suit (or dress). Her golden hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She is a Yochlol in disguise. Cursed with lycanthropy at a very young age, Delre has worked very hard to control her curse. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Slave Trader
Voice: Australian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 700 sp.
Skirt Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long yellow fur is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bowyer arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and to prove her worth to the world
Flaws: Depressed, Impulsive. Bonds: Attractive, Rich. Occupation: Bowyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 sp.
Druuk Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. His blonde hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has a minor phobia of water and hates getting wet.
History: When he was but 5 years old his parents immigrated from the west. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by illithids. Druuk was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: A deep hatred of illithids; and someone believes him a fraud
Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Immigrant, Enemies. Occupation: Architect
Voice: Slurs words
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 45 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1100 gp. Smoky quartz (40 gp). Hematite (5 gp). 1 Minor magic item.
Surina Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is wearing colorful clothing, dressed as a Barber. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her crest is bronze, silky, and of moderate length. Her eyes are red and she is always smoking a pipe.
Personality: She is a hateful person. She taunts others and blames them for her problems. A true patriot, Surina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was a soldier and died while she was still young. Surina was left her father's suit of armor and trained in its use and care. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Military, Slave. Occupation: Barber
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 200 gp.
Myev Ramsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a black tunic with tan highlights, and long violet pants that bunch up around her shoes. She sports a flattop hair cut. Her eyes are amber and she is always smoking a pipe.
Personality: She is extraordinarily eccentric. She takes great joy in being the best Actor in town.
History: She was born to a criminal king-pin and mafia family She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She now owns her own business.
Motivation: Balancing her hectic life and new Actor responsibilities is difficult; and wants to work out more often
Ideals: Athletic. Flaws: Insane. Bonds: Job, Criminal record, Adventurer. Occupation: Actor
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 340 gp.
Halimath LaCava, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is knotted and matted. He has several tiny topaz earrings on each ear.
Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He has all his life been fascinated with dancing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Halimath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is unsatisfied with his job; and an old rival family wants him found
Ideals: Artistic. Flaws: Disease. Bonds: Rich, Job, Adventurer, Family. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. A pair of silk slippers encrusted with tiny pearls. (130 gp). A delicate silver chain set with a tourmaline (50 gp). 1 Bullseye lantern. 1 Backpack.
Nithther Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'6" eastern man, he wears bulky black painted plate armor. His black crest, when down, is lengthy. He has gleaming, smiling red eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised in a white middle class family as the only child. He worked as a nervous Map Maker and found it very stressful. He has set out to sabotage the competition.
Motivation: He wants revenge against goblins; and a deep hatred of goblins
Ideals: Disciplined. Flaws: Antagonistic, Mundane. Bonds: Job, Enemies. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. 1 Buckler.
Balimaar Carlton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown armored body suit, with a simple pastel line shooting up and back down. His long silver hair is drawn into a two foot long braid. His ears are large.
Personality: He is a hateful person. He taunts others and blames them for his problems. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of western immigrants he idolized his mother. Balimaar was born on a far western plains where he grew up under the tutelage of his mother, an expert Marshal. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of brigands; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
