Enialis Serge, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a yellow tunic with blue highlights, and long brown pants that bunch up around his shoes. His black hair is thinning but still full. His eyes are likewise brown.
Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with finding treasure.
History: He was born to a criminal king-pin and mafia family He found a children's book about a Half-Elf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Meet up once more with his childhood friend; and to prove his worth to the world
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer, Criminal record. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 400 gp. Black star sapphire (1500 gp). Hematite (15 gp). Star ruby (1500 gp). Deep blue spinel (600 gp).
Spear Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'8", this man is wearing a long, brown, dusty cloak. His yellow fur is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a forest tribe. He was an apprentice working in his mother's forge. He has worked as a Fortune-teller like his mother before him.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and expand his business
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 18000 cp. 1 Minor magic item.
Aust Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses in tan turtlenecks beneath a brown coat with pastel slacks. He has moderate length red hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the south to a Glassblower, Aust learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.
Motivation: He has a crush on the local Crown-heir; and he would like to get married and retire
Ideals: Optimist, Logical. Flaws: Addict. Bonds: Job, Has a crush. Occupation: Glassblower
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Undercommon, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.
Calcitro Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in red turtlenecks beneath a black coat with tan slacks, and a wedding ring on his right hand. His blonde hair is braided into rings. His violet eyes dart from person to person to random spaces in the air.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Calcitro was born in the west. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He became a Armorer soon after.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Persistence. Flaws: Antagonistic. Bonds: In love, Enemies, Job. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 gp. Amber (160 gp). Lapis lazuli (12 gp). 1 Minor magic item.
Nora Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is well dressed, but even with her fine clothing she looks run-down. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears an eyepatch.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in the south. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has never given up on her poetry dream.
Motivation: Expand her business; and further expansion of business
Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Job, Immigrant. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
Sweet Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He wears his white fur up. His face is covered beneath a completely black helmet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the south to a Mayor, Sweet learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.
Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Job. Occupation: Mayor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 49 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Helen Marlee, Female Human [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her blonde hair in a flapper bob. She wears crescent spectacles with a black brim.
Personality: She is overprotective of those who hire her services. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born on a small isolated farm. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is greedy.
Ideals: Fighting. Bonds: Rich, Guardian, Nature, Criminal record. Occupation: Priest
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
Possessions: 20 gp. Lapis lazuli (10 gp).
Lewis Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'10" and muscular, this southern man wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He wears a feathered hat to hide his balding. He has a tattooed face.
Personality: He can speak with the recently deceased. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic, Gifted, Opinionated. Flaws: Insane. Bonds: Rich. Occupation: Locksmith
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 210 gp. Brown-green garnet (90 gp). Tourmaline (90 gp).
Huru Wallace, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and she perpetually has her monstrous two handed axe ready. Her long silver hair is drawn into a two foot long braid. She wears large thick round spectacles.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A true patriot, Huru would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Locksmith arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She struck the Locksmith job and began her own company from there.
Motivation: To be a Miner again; and further expansion of business
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Military, Job. Occupation: Locksmith
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 5 (-3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1200 gp.
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