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NPC Generator

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Advanced [show]


Urshar Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a grey shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has styled her chestnut hair well, parting it to the right. Her ears are large.

Personality: Eccentric and domineering, Urshar will drive conversation. She enjoys reading and quiet.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Military. Occupation: Barber

Voice: Stutters

Attributes [hide]

Urshar Daraln, Female Dwarf Rogue 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)13 (+1) 17 (+3)14 (+2)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Himo Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly white, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Himo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Animals are drawn to him, and he is able to talk to them.

History: Born to a Roofer, his mother struggled to pay the bills. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Artistic, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Himo Ethanasath, Male Elf Monk 2
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4

Possessions: 9000 cp.


Social Check DCs


Greeba Wade, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white costume with the symbols of the four houses of cards on her torso. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a clover on it. She wears a broad hat to cover her moderate length white hair. Her eyes are blue and beady.

Personality: Calm and collected, she is a well trained Courier. A true patriot, Greeba would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Greeba was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was a soldier and died while she was still young. Greeba was left her mother's suit of armor and trained in its use and care. She has worked as a Courier like her mother before her.

Motivation: To be a Interpreter again; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Job, Military, Poor. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Greeba Wade, Female Half-Orc Cleric 6
Medium (4'11") Half-Orc, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 10 (+0)7 (-2)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 500 gp. Banded agate (12 gp).


Social Check DCs


Kipper Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. His brown eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Kipper was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Secretive. Bonds: Adventurer, Attractive, Poor. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Kipper Garrick, Male Gnome Monk 11
Small (3'6") Gnome, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 67 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)13 (+1) 8 (-1)13 (+1)
Skills Medicine +3
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2

Possessions: 260 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Black velvet mask with numerous citrines (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). 1 Minor magic item.


Social Check DCs


Great Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'2" southern man, he wears a well pressed and immaculate suit (or dress). His long gray fur is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To clean up the streets; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Impulsive. Bonds: Rich, Criminal record, Guardian. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

Great Of Storm, Male Tabaxi Warrior 8
Medium (5'2") Tabaxi, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 10
Languages
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: Malachite (6 gp). Azurite (6 gp). Black opal (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears just a violet suit. He is muscular with a powerful set of arms. His red hair is slicked back into a classic pompadour. His green eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tim took refuge in the ruined castle and found the beat up club and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Philantrophist. Flaws: Mundane. Bonds: Nature, Rich, Enemies. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Tim Osav, Male Half-Elf Bard 3
Medium (5'2") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Half-Plate.


Social Check DCs


Ermina Rayden, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is chestnut and curly. Her amber eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has all her life been fascinated with painting.

History: She was born the only child of a wealthy merchant. Her psionic abilities were realized during a raid on her village. She has never given up on her painting dream.

Motivation: Retire the richest woman in the north; and she is greedy

Ideals: Philantrophist, Artistic, Entrepeneur, Gifted. Bonds: Immigrant, Rich. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Ermina Rayden, Female Human Commoner 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Trey Yeardley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has brown hair. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has achieved small success as a Bellfounder.

Motivation: He has passion for adventuring and risk.

Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Bellfounder

Voice: Shortens vowels

Attributes [hide]

Trey Yeardley, Male Human Barbarian 9
Medium (5'4") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 72 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Intimidation +4, Religion +6
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 12000 sp. Aquamarine (1500 gp). Emerald (700 gp). Tiger eye turquoise (14 gp). Chrysoberyl (160 gp). Malachite (14 gp). Jade (160 gp). Fire opal (700 gp).


Social Check DCs


Roger Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright yellow and tan, and wears rings and necklaces with large, colorful gems. His hair is blonde and curly. His blue eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roger grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roger. He has drifted from career to career and currently works as a Cook.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Rich, Attractive, Family, Criminal record, Job. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Roger Cooper, Male Half-Elf Warlock 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 10 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Giant, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 5000 sp. Silver pearl (70 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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